>I'm seeing what I believe is the same problem described in SNOW-745 in >our current development viewer. >Second Life 2.1.2 (209297) > >I added some detail to the issue description. > >It's very irritating. I think we need to do something about it (might >we be able to force Atmospheric Shaders to 'on'? That appears to >suppress the problem).
/me shakes head in disbelief. How about finding out what caused the problem in the first place - that is usually the best approach. I am sure this issue can be addressed by testing likely changes until the cause is found. Forcing on atmospheric shaders would: - cause a lot of machines to slow to a crawl. - cause a number of viewer problems for many users (my own laptop runs sl fine until atmospheric shaders are switched on and then gives a weird kaleidoscope of colours as it can't cope with them).
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