You could always have a cheesy minigame where you play a breakout
clone to get your avatar past a firewall to get to one of the servers.
Which then explodes.
On 9/23/2010 6:41 PM, Ponzu wrote:
Remember when at the keynote Philip said that Second Life should be
"fun" like the iPhone is fun? I had an idea tonight that is more
along those lines then the usual suggestions for the Viewer. if there
is some sort of Linden Art Department, maybe they can do something
with this idea.
"Logging in" is so *boring*. You log in to the mainframe, or your
prison cell. When a user connects to Second Life, we need a better
metaphor and a more "fun" experience.
I am thinking of something like ENTER THE METAVERSE or UPLOAD
YOURSELF NOW. Then, instead of the boring progress bar, how about
swirling lights or a visual whirl pool or something, like a music
visualization plug in from iTunes. Of course, it would have to be
cool, and not cheesy, and that might be hard. It might need cool
sound effects to go with it. It might need an entire control panel so
that each user can customize to what he or she (or any of those other
possibilities) prefers. maybe audio to go with the video... Maybe each
region in Second Life would have its own custom ENTRY video and audio.
Fairy dust and tinkly celeste for one place, Dark Explosions and
subsonic booms for another.
or, just hire me to consult for the user experience group. I've got
more ideas, and I am hirable and cheap. 8-)
Ponzu
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