It isn't a server feature, this works right now in all the OTHER viewers. I attached like 10 files from the source code of all those viewers, the same exact files in each viewer that does this NOW. Did you even read my Jira?? I worked so hard to supply every bit of information. Unless you have allowed all these other viewers access to the server code, I think there has been a mistake, could you please reread my Jira.
TY Miss ________________________________ From: Brandon Husbands <xot...@gmail.com> To: Sarah (Esbee) Hutchinson <es...@lindenlab.com> Cc: miss c <miss_c...@yahoo.com>; opensource-dev@lists.secondlife.com Sent: Tue, September 28, 2010 12:12:33 AM Subject: Re: [opensource-dev] 2.0 Absolute Dealbreaker - script count feature request Actually no its a viewer feature... http://hg.phoenixviewer.com/phoenix-sg/file/cc7894faa410/indra/newview/scriptcounter.h and http://hg.phoenixviewer.com/phoenix-sg/file/cc7894faa410/indra/newview/scriptcounter.cpp Just plugin and create a menu etc... If you want a non phoenix one re written for viewer 2.x i can easily do that and comply with lgpl as it wont be a port but a re implementation. Dim. On Mon, Sep 27, 2010 at 11:16 PM, Sarah (Esbee) Hutchinson <es...@lindenlab.com> wrote: Hi Miss C, > > >The script count feature you requested is something that the Snowstorm Team >wouldn't work on as its not really a Viewer feature - requiring mostly work on >the server-side. > > >I've moved the issue to our Land team so they can evaluate and prioritize the >request. Unfortunately, the Land Team's tasks are not publicly visible in the >new Jira set up. The ticket was moved intact with all the supporting data and >will be given proper consideration. > > >Best, >Esbee > > > > > >This is really a request for a new script function to report # of scripts on >an >avatar; it's not a viewer feature (or even possible to do correctly/reliably >with current grid protocols). Kicking to the Land team for >evaluation/prioritization. > > > >On Mon, Sep 27, 2010 at 6:19 PM, miss c <miss_c...@yahoo.com> wrote: > >Apparently it was moved, leaped the the land group, but I cant access where it >went either. Below are the details I added, worked real hard on getting all >information needed, all the referencing files uploaded, had 50 something >votes, >now gone, I hope it is taken seriously. >> >> >>Miss >> >> [ >>https://jira.secondlife.com/browse/VWR-23200?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel >> ] >> >>Esbee Linden updated VWR-23200: >>------------------------------- >> >> Summary: Script count feature request (was: Script Count - 2.0 Absolute >>Dealbreaker - script count feature request) >> >>This is really a request for a new script function to report # of scripts on >> >>an avatar; it's not a viewer feature (or even possible to do >>correctly/reliably >>with current grid protocols). Kicking to the Land team for >>evaluation/prioritization. >> >>> Script count feature request >>> ----------------------------- >>> >>> Key: VWR-23200 >>> URL: https://jira.secondlife.com/browse/VWR-23200 >>> Project: 1. Second Life Viewer - VWR >>> Issue Type: New Feature >>> Components: Avatar/Character, Building (in-world), Performance, >>>Scripting, Source Code, User Interface >>> Environment: Second Life 2.2.1 (210525) Sep 25 2010 08:22:37 >>> (Second >>>Life Development) >>> Release Notes >>> CPU: Intel(R) Core(TM)2 Quad CPU Q8300 @ 2.50GHz (2493.73 MHz) >>> Memory: 6078 MB >>> OS Version: Microsoft Windows Vista 64-bit Service Pack 1 (Build 6001) >>> Graphics Card Vendor: ATI Technologies Inc. >>> Graphics Card: ATI Radeon HD 4600 Series >>> Windows Graphics Driver Version: 8.17.0010.1041 >>> OpenGL Version: 3.3.10151 Compatibility Profile Context >>> libcurl Version: libcurl/7.20.1 OpenSSL/0.9.8j zlib/1.2.3 >>> J2C Decoder Version: KDU >>> Audio Driver Version: FMOD version 3.740000 >>> Qt Webkit Version: 4.6 (version number hard-coded) >>> Voice Server Version: Not Connected >>> Built with MSVC version 1400 >>> Reporter: Miss Wright >>> Priority: Severe >>> Attachments: CMakeLists.txt, floateravatarlist.cpp, >>> llstartup.cpp, >>>llviewermenu.cpp, menu_pie_attachment.xml, menu_pie_avatar.xml, >>>menu_pie_object.xml, menu_pie_self.xml, message.xml, scriptcounter.cpp, >>>scriptcounter.h, scriptcountsample.jpg >>> >>> >>> As a sim owner I MUST have a script counter so we can keep our scripts >>> low in >>>the sim because of the excessive use of resizing scripts. Several times a >>>day >>>we have an exercise in our sim where we make an estate announcement to >>>count >>>your scripts and your neighbors to reduce the load on the servers. Even >>>though >>>we do this several times a day there is always someone who forgot their >>>scripts >>>in something, you can easily find a good 5-10 people with 400+ scripts on >>>them. I am completely sold on the 2.0 code and can live without some of >>>the >>>other features in Phoenix/Emerald, but this one is an absolute deal breaker >>> >>>for me. I combed through the code to try and see if this was something >>>handled >>>in xml commands and its not, its in the Phoenix/Emerald code. Can we >>>please >>>get this option. >>> Also the option of avatar announcement and script fluctuation upon >>> entering >>>the sim helps combat scripts, this would be helpful in 2.0 but I wouldn't >>>call >>>it a deal breaker. I have it announcing when an avatar enters and >>>announcing >>>region script count change so i know as soon as they enter and their script >>>count if I am paying attention. >>> >>> TY >>> Miss >>> UPDATE: MORE INFO: If you are using a viewer based on the Emerald code >>> base >>>such as Emergance or Phoenix you can rightclick any object including >>>avatars >>>and it will count how many scripts are attached to the avatar or are inside >>>the >>>object. See referencing picture.You then receive this message... >>> [10:36] Counting scripts. Please wait. >>> [10:36] Counted scripts from 14 attachments on amethys Inglewood: 540 >>> (this >>>is someone that volunteered for this test) >>> Looking through the Phoenix, Wasabi, Emergance, & Emerald XML I find that >>> all >>>self object, attachment pie menus point to a function called >>>"Object.VisibleScriptCount" >>> The code is found in the menuviewer.xml >>> <menu_item_call bottom="-525" enabled="false" height="19" >>>label="Count Scripts in Selection" left="0" mouse_opaque="true" name="Count >>>Scripts in Selection" width="250"> >>> <on_click function="Object.ScriptCount" /> >>> <on_enable function="Object.VisibleScriptCount" /> >>> </menu_item_call> >>> I have attached the appropriate files that are in all these viewers >>> Also this is the other feature I am referring to >>> [10:34] amethys Inglewood has entered the sim. >>> [10:34] Total scripts jumped from 3357 to 3957 (600) >>> These are in separate functions in those viewers, one is in the radar, >>> the >>>other is in script change region announcements under phoenix misc in >>>preferences. You see here his script count is higher than what his body >>>count >>>is because the body count does not include HUD attachments. So this means >>>he >>>has 60 on his HUD I cant see or count, I just know there was a region >>>change >>>when he entered the sim. >> >>-- >>This message is automatically generated by JIRA. >>- >>If you think it was sent incorrectly contact one of the administrators: >>https://jira.secondlife.com/secure/Administrators.jspa >>- >>For more information on JIRA, see: http://www.atlassian.com/software/jira >> >> >> >> >> >> >> >> ________________________________ From: Frans <mrfr...@gmail.com> >>To: miss c <miss_c...@yahoo.com> >>Cc: opensource-dev@lists.secondlife.com >>Sent: Mon, September 27, 2010 4:18:41 PM >>Subject: Re: [opensource-dev] 2.0 Absolute Dealbreaker - script count feature >>request >> >>For some reason I can't access the Jira. I'm not sure what you are asking >>for. >>If you are asking for a script counter, there is the top scripts counter in >>the >>estate panel. >> >>-Frans >> >> >> >>On Mon, Sep 27, 2010 at 4:47 PM, miss c <miss_c...@yahoo.com> wrote: >> >> >>> >>>I added it to the Jira : https://jira.secondlife.com/browse/VWR-23200 >>> >>>If it is a duplicate, I apologize, I did search and didn't find anything. >>> >>>TY >>> >>>Miss >>> >>> ________________________________ From: miss c <miss_c...@yahoo.com> >>>To: opensource-dev@lists.secondlife.com >>>Sent: Mon, September 27, 2010 9:21:39 AM >>>Subject: [opensource-dev] 2.0 Absolute Dealbreaker - script count feature >>>request >>> >>> >>> >>>As a sim owner I have to have script counter so we can keep our scripts low >>>in >>>the sim because of the excessive us of resizing scripts. Several times a >>>day we >>>have an exercise in our sim where we make an estate announcement to count >>>your >>>scripts and your neighbors to reduce the load on the servers. Even though >>>we do >>>this several times a day there is always someone who forgot their scripts in >>>something, you can easily find a good 5-10 people with 400+ scripts on them. >>> I >>>am completely sold on the 2.0 code and can live without some of the other >>>features in Phoenix/Emerald, but this one is an absolute deal breaker for >>>me. I >>>combed through the code to try and see if this was something handled in xml >>>commands and its not, its in the Phoenix/Emerald code. Can we please get >>>this >>>option, also the option of avatar announcement upon entering the sim helps >>>combat scripts. I have it announcing when an avatar enters and announcing >>>region script count change so i know as soon as they enter and their script >>>count if I am paying attention. >>> >>> >>>TY >>> >>>Miss >>> >>> >>> >>>_______________________________________________ >>>Policies and (un)subscribe information available here: >>>http://wiki.secondlife.com/wiki/OpenSource-Dev >>>Please read the policies before posting to keep unmoderated posting privileges >>> >> >> >>_______________________________________________ >>Policies and (un)subscribe information available here: >>http://wiki.secondlife.com/wiki/OpenSource-Dev >>Please read the policies before posting to keep unmoderated posting privileges >> > >_______________________________________________ >Policies and (un)subscribe information available here: >http://wiki.secondlife.com/wiki/OpenSource-Dev >Please read the policies before posting to keep unmoderated posting privileges > -- ------------------------------------------------------------------------------------------------------------------------------- This email is a private and confidential communication. 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