But on the flipside, the Project MESH viewer has working shadows for nVidia 
GPU's on Mac (never happened before on any known config), and anti-aliasing's 
fixed.  If we could get that bit out of the mesh viewer and into the 2.2 
pipeline, we'd really be in great shape IMO.

Trilo


On Oct 15, 2010, at 10:07 AM, Ponzu wrote:

> I tried this viewer last night.  As I am sure you Lindens know, it is based 
> on a version of viewer-development that is many days old.  (Some complaint, 
> huh?)
>  
> Could perhaps someone help the Mesh team pull the most relevant changesets 
> from viewer-dev so their next release lacks the more annoying problems? (such 
> as my personal favorite, SH-173 8-)
>  
> best regards,
> lee
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