Not sure what the issue is, but today, i've had 3 crashes in 
LLHUDNameTag::setLabel at mLabelSegments.clear() running my own build of latest 
pull from viewer-development on Windows 7.  It may have something to do with 
boost or just a timing issue between threads or maybe its just me or where i 
was.  These all happened in sandbox goguen while my display name was set to 
something different.  It appeared it happens when someone leaves the region.  
All the locals looked good further in the call stack but when it gets to the 
crash point, "this" equals 0xffffffff.  Any other issues like this?   This only 
started happening today and never with builds before last wednesday.  Turning 
off display names allows me to run the same version with no problems.  I don't 
see recent changes in this area and have tried rebuild all, etc..  Anyone have 
an idea?
 
Twisted
                                          
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