Hi,

On Fri, Nov 19, 2010 at 3:27 AM, Trilo Byte <trilobyte5...@gmail.com> wrote:

> Broken here as well, Merov.  After downloading and installing the DMG file
> and attempting to run the application, I immediately get an error that
> reads:
>
> Second Life Developer cannot be opened because of a problem.
>
> Check with the developer to make sure Second Life Developer works with this
> version of Mac OS X.  You may need to reinstall the application.  Be sure to
> install any available updates for the application and Mac OS X.
>
> (I'm running OS X 10.6.5 btw).
>
> Trilo
>

Thanks for the tests Trilo and Katherine. This was underlying some much
deeper issue that was also common to Windows (Linux didn't build). I had to
review some cmake hacks I did when producing the libs and building the
viewer with it. I went through all of it several times and I have now builds
for the 3 platforms available at:
http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/merov_viewer-development-features/rev/215247/index.html

I did test on all platforms and was able to run the viewers though I'm not
going to be foolish that time around and claim victory before I get some
feedback from you guys telling me that it works pretty much everywhere :)

Note if you test those builds that compression (i.e. upload of textures) is
not yet implemented.

I also added STORM-151 on the list of builds to test and I'll update the
link regularly from now on:
https://wiki.secondlife.com/wiki/Downloading_test_builds#Developer_Builds

Cheers,
- Merov
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