Hi, On Fri, Nov 19, 2010 at 3:27 AM, Trilo Byte <trilobyte5...@gmail.com> wrote:
> Broken here as well, Merov. After downloading and installing the DMG file > and attempting to run the application, I immediately get an error that > reads: > > Second Life Developer cannot be opened because of a problem. > > Check with the developer to make sure Second Life Developer works with this > version of Mac OS X. You may need to reinstall the application. Be sure to > install any available updates for the application and Mac OS X. > > (I'm running OS X 10.6.5 btw). > > Trilo > Thanks for the tests Trilo and Katherine. This was underlying some much deeper issue that was also common to Windows (Linux didn't build). I had to review some cmake hacks I did when producing the libs and building the viewer with it. I went through all of it several times and I have now builds for the 3 platforms available at: http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/merov_viewer-development-features/rev/215247/index.html I did test on all platforms and was able to run the viewers though I'm not going to be foolish that time around and claim victory before I get some feedback from you guys telling me that it works pretty much everywhere :) Note if you test those builds that compression (i.e. upload of textures) is not yet implemented. I also added STORM-151 on the list of builds to test and I'll update the link regularly from now on: https://wiki.secondlife.com/wiki/Downloading_test_builds#Developer_Builds Cheers, - Merov
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