I can't believe that it isn't possible to create a LM
without going there, precisely for this reason.

What LL might really mean is that they can't check if
it's allowed to *create* a LM without going there first.
So, it's a permission problem. But, since there clearly
is a way to attempt to go anywhere (by using the map,
or an slurl) that whole 'permission' thing is flawed.
It's meaningless.

I used to have a sim and I didn't allow people to create
a LM (I only wanted them to there when I (or another resident)
actually was there, and invited them over.

However, once they got (group) access, they came anyway,
without being invited... I asked how, and they said:
simple, I clicked on the map.

The problem here is therefore (imho): LL needs to
understand it is impossible to control whether or not
someone creates a LM and allow us to write code that
creates arbitrary LM's for any place, without going there
first.

On Fri, Dec 24, 2010 at 12:17:21PM +0100, Opensource Obscure wrote:
> On Fri, Dec 24, 2010 at 11:03, Vadim Savchuk <vsavc...@productengine.com> 
> wrote:
> 
> > Do you mean creating a landmark in your inventory by pasting a SLURL?
> > I'm not sure that's possible: AFAIR, to create a landmark we perform a
> > request to the server, which creates landmark of the current location in our
> > inventory. The protocol doesn't support remote locations.
> 
> sorry, I was not clear (ouch, my English!)
> 
> What you described is exactly the problem I have with landmarks.
> Having to teleport somewhere to get a landmark can be a PITA.
> I remember LL confirmed there are no workarounds for this
> (as you said, it's a protocol limitation).
> 
> What I was thinking about was a new, different way to achieve
> something we usually achieve through landmarks..
> (find a place in our Inventory + teleport there + optionally
> share that place reference with other users)
> ..a way that could avoid that very limitation you mentioned
> (the need to be in a place in order to create a landmark).
> 
> In the past I often didn't use landmarks - instead I copied SLURLs
> from web pages and paste them into local chat, then click over
> the links, then teleport.
> Thanks to some new features, this is now less useful than in
> the past - but I think some 1.x viewers users still do this.
> 
> Going through local chat is clearly lame, and confusing for
> people around you. That's why I said I would like to
> "copy/paste" a SLURL into Inventory, create <something>
> (not a landmark) and then clickit  to teleport.
> I'm thinking about management of  Bookmarks in current
> main web browsers, where you're allowed to edit
> both name and destination of a bookmark, tag it,
> assign to multiple folders (or tags).
> 
> Does this make sense to anyone here?
> 
> Opensource Obscure
> _______________________________________________
> Policies and (un)subscribe information available here:
> http://wiki.secondlife.com/wiki/OpenSource-Dev
> Please read the policies before posting to keep unmoderated posting privileges

-- 
Carlo Wood <ca...@alinoe.com>
_______________________________________________
Policies and (un)subscribe information available here:
http://wiki.secondlife.com/wiki/OpenSource-Dev
Please read the policies before posting to keep unmoderated posting privileges

Reply via email to