Quicktime SDK is an INSTALL_PROPRIETARY=TRUE archive download. The LL archive
is
modified to work with VS2010. The Apple Quicktime SDK has not been modified and
fails compile.
I cloned 3p-quicktime and with autobuild build and package have the libraries.
The procedure worked extremely well.
Then, I modified autobuild.xml to point to the local copy. Now the catch, since
QuickTimePlugin.cmake has:
if (INSTALL_PROPRIETARY)
include(Prebuilt)
use_prebuilt_binary(quicktime)
endif(INSTALL_PROPRIETARY)
What autobuild setup or command line switch do I use to access the local copy?
I commented out the if(INSTALL_PROPRIETARY) and then it pulled from the local
copy with autobuild.xml set to the location and md5sum printed as output of
autobuild package command.
What are the planned methods to use local copies of what at one time were
proprietary or license restricted packages and now can be cloned and built on a
local computer and used?
Also, does INSTALL_PROPRIETARY make sense when the end result is the library is
on the local computer and can be used?
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