I was running into that exact objidl.h issue until I updated my DirectX SDK.
I had a 2008 SDK, I needed to uninstall and reinstall the June 2010 SDK
linked from
http://wiki.secondlife.com/wiki/Viewer_2_Microsoft_Windows_Builds

<http://wiki.secondlife.com/wiki/Viewer_2_Microsoft_Windows_Builds>(IMHO it
was probably less about the SDK version than the install order.)

On Tue, Apr 12, 2011 at 11:10 AM, Jenn Leech <j...@lindenlab.com> wrote:

> On my development machine I uninstalled the Windows SDK entirely, relying
> on the one that ships with VS2010, to resolve a similar conflict. If a
> similar tactic works for you, let us know!
>
> Thx,
> - Jenn
>
> On Fri, Apr 8, 2011 at 11:34 AM, Jonathan Welch <jhwe...@gmail.com> wrote:
>
>> I've tried all the suggestions that people have suggested, but to no
>> avail.  I still get messages like the one below.
>>
>> Anyone with more ideas?
>>
>> ------ Build started: Project: llwindow, Configuration: Release Win32
>> ------
>>  llwindowwin32.cpp
>>  lldxhardware.cpp
>> e:\Microsoft SDKs\Windows\v7.1\Include\objidl.h(11280): error C2061:
>> syntax error : identifier '__RPC__out_xcount_part'
>> e:\Microsoft SDKs\Windows\v7.1\Include\objidl.h(11281): error C2059:
>> syntax error : ')'
>> e:\Microsoft SDKs\Windows\v7.1\Include\objidl.h(11281): fatal error
>> C1903: unable to recover from previous error(s); stopping compilation
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