Ok, pulled down a fresh copy of viewer-development (15842:3cf9f0e87e19) and built it using autobuild. Worked flawlessly on my Mac (10.6.7), even though this was my first time playing with autobuild, even nicer than develop.py - no xcode gui! However, when I try to log in, just at the point it is going to show me the world, I have a Fatal Error:
ERROR: enableTexture: Uniform out of range: 33 So I grepped around, found the message in indra/llrender/llglslshader.cpp, extended it for debugging purposes: ERROR: enableTexture: Uniform out of range: 33. Texture size was 0 Huh?! I'm know I don't know what is going on in this code, but a texture size of 0 tells me something's afoot! I thought I had heard something about this error in the past, but searching my list archives didn't bring anything up... Ideas? Ricky Cron Stardust _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges