On 5/17/2011 10:57 PM, Robert "Exile In Paradise" Murphey wrote: > On Tue, 2011-05-17 at 21:35 -0500, Ardy Lay wrote: >> ~~~~~~~~~~~~~~~~~~ >> Loading Shaders: >> ~~~~~~~~~~~~~~~~~~ >> 2011-05-18T02:32:15Z INFO: LLShaderMgr::loadShaderFile: Loading file: >> shaders/class2/windlight/atmosphericsVarsV.glsl (Want class 2) >> ... >> 2011-05-18T02:32:16Z INFO: LLShaderMgr::loadShaderFile: Loading file: >> shaders/class2/deferred/edgeF.glsl (Want class 2) >> 2011-05-18T02:32:16Z llrender/llrendertarget.cpp(694) : error >> 2011-05-18T02:32:16Z ERROR: LLMultisampleBuffer::addColorAttachment: >> WTF? 8cd6 >> >> That's nice. >> >> People are getting this WTF? error message when attempting to activate >> lights and shadows. > It can also happen at login if you already have deferred > render/shadows and lights enabled, and it always happens > after the login state is pretty well along, just as the > 3D geometry is getting setup to start rendering. > > On Linux, I have to log out of my GUI and log back into it in > order to reset the video driver/OpenSL before I can login again > once that "addColorAttachment" error starts. Otherwise > I get that error on every login attempt once it starts. > > I reported this a while back to Armin on the Imprudence > viewer dev team with backtraces and crash logs, since it > happened to me for the first time when running Imprudence > experimental. > > As for developers and their "colorful" comments, that's > pretty tame. There's been some interesting reports from > SourceForge and GitHub on the statistics of how often > certain "colorful comments" appear by developers. > This one is getting attention because the code is deliberately referencing a null pointer afterward to cause a crash. I guess this means that mister WTF? wants the condition reported.
_______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges