> This was fixed is it now a do-over?
> From April 11,2011 message list archive:
> 
> Quicktime SDK is an INSTALL_PROPRIETARY=TRUE archive download. The LL archive 
> is  
> modified to work with VS2010. The Apple Quicktime SDK has not been modified 
> and  
> fails compile.  I cloned 3p-quicktime and with autobuild build and package 
> have 
> the libraries.  The procedure worked extremely well.    Then, I modified 
> autobuild.xml to point to the local copy. Now the catch, since  
> QuickTimePlugin.cmake has:  if (INSTALL_PROPRIETARY) include(Prebuilt) 
> use_prebuilt_binary(quicktime) endif(INSTALL_PROPRIETARY)   What autobuild 
> setup 
> or command line switch do I use to access the local copy?  I commented out 
> the 
> if(INSTALL_PROPRIETARY) and then it pulled from the local  copy with 
> autobuild.xml set to the location and md5sum printed as output of  autobuild 
> package command.  What are the planned methods to use local copies of what at 
> one time were  proprietary or license restricted packages and now can be 
> cloned 
> and built on a  local computer and used?  Also, does INSTALL_PROPRIETARY make 
> sense when the end result is the library is  on the local computer and can be 
> used?

So far as I can tell there, currently isn't  a switch for quicktime only.
I've patched the Quicktime.Plugin.cmakeQuickTimePlugin.cmake file to add one
(USE_QUICKTIME).  I haven't found any problems with this yet, but I'm
still checking for alternatives.

Attached is a diff for the changes

--
Ima Mechanique
ima.mechanique(at)blueyonder.co.uk

Attachment: USE_QUICKTIME-cmake-test_18426.diff
Description: Binary data

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