> This was fixed is it now a do-over? > From April 11,2011 message list archive: > > Quicktime SDK is an INSTALL_PROPRIETARY=TRUE archive download. The LL archive > is > modified to work with VS2010. The Apple Quicktime SDK has not been modified > and > fails compile. I cloned 3p-quicktime and with autobuild build and package > have > the libraries. The procedure worked extremely well. Then, I modified > autobuild.xml to point to the local copy. Now the catch, since > QuickTimePlugin.cmake has: if (INSTALL_PROPRIETARY) include(Prebuilt) > use_prebuilt_binary(quicktime) endif(INSTALL_PROPRIETARY) What autobuild > setup > or command line switch do I use to access the local copy? I commented out > the > if(INSTALL_PROPRIETARY) and then it pulled from the local copy with > autobuild.xml set to the location and md5sum printed as output of autobuild > package command. What are the planned methods to use local copies of what at > one time were proprietary or license restricted packages and now can be > cloned > and built on a local computer and used? Also, does INSTALL_PROPRIETARY make > sense when the end result is the library is on the local computer and can be > used?
So far as I can tell there, currently isn't a switch for quicktime only. I've patched the Quicktime.Plugin.cmakeQuickTimePlugin.cmake file to add one (USE_QUICKTIME). I haven't found any problems with this yet, but I'm still checking for alternatives. Attached is a diff for the changes -- Ima Mechanique ima.mechanique(at)blueyonder.co.uk
USE_QUICKTIME-cmake-test_18426.diff
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