My thoughts on this revolve around maybe coding the needed "triggers"
into the viewer and then require each device to have a map of its
controls to what the viewer is expecting.

we would need triggers for
1 Primary Secondary and Tetrary "buttons"
2 plus and minus translate for each of the X Y Z axis
3 plus and minus rotate for each of the X Y Z axis
4 some sort of toggle to swap from move to camera control

Or am i just barking up the wrong tree??

and yes all of this should be in XML files so that we can update the
list as needed

-- 
Robert L Martin
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