Shouldn't 'network render' distance and graphics render distance be seperate kinda for this purpose?
I could see graphics render distance auto-tune to FPS, but auto-tune should never touch the network distance controller, as that otherwise could cause havok. (As Marine explains) - Nexii On Thu, Jun 16, 2011 at 9:16 PM, Jonathan Welch <jhwe...@gmail.com> wrote: > At yesterday's meeting with Oz having a FPS auto-tune system was > discussed. I am going to try to write up a description of how this > could be implemented and once it is fleshed out will post it here for > comments. > > -jonathan > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting > privileges >
_______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges