Destructors of derived classes are automatically virtual if the base class
destructor is virtual.

http://www.parashift.com/c++-faq-lite/virtual-functions.html#faq-20.7

The inheritance chain is:

LLMouseHandler > LLTool > LLManip > LLManipScale

... and both LLMouseHandler and LLTool declare the destructor as virtual.

It wouldn't hurt to explicitly mark ~LLManip and ~LLManipScale as virtual
for clarity in the code, but it won't actually change anything.

On Fri, Jul 1, 2011 at 4:02 PM, Ricky <kf6...@gmail.com> wrote:

> Looks like the destructors might only be called at program
> termination, so this may not be a big problem anyway.  However it IS
> inconsistent and weird.  And I have it within reach to clean up if it
> seems good to do so.
>
> Ricky
> Cron Stardust
>
> On Fri, Jul 1, 2011 at 3:25 PM, Ricky <kf6...@gmail.com> wrote:
> > Poking around in the llmanip* files working on VWR-25739, I started to
> > get annoyed at the coding inconsistencies between those files.  So I
> > started looking at what it would take to make the 3 subclasses
> > (translate, scale, and rotate) consistent, when I tripped across the
> > detail that llmaniptranslate.h has the destructor declared virtual
> > while llmanipscale.h has it declared plainly, and llmaniprotate.h
> > doesn't explicitly declare a destructor.
> >
> > When I looked up some reasons why a destructor should be virtual it
> > seems that it should be virtual when the class is going to be used in
> > a polymorphic way and will have delete called on a pointer to it.  IE:
> > // MyClass is a ParentClass
> > ParentClass* p = new MyClass();
> > destroy p;
> >
> > Apparently this is about the only case for declaring the destructor
> > virtual. (see
> http://blogs.msdn.com/b/oldnewthing/archive/2004/05/07/127826.aspx
> > and especially http://www.erata.net/programming/virtual-destructors/ )
> >  It also comes with a minor performance hit, but that's outside of
> > scope.
> >
> > It turns out that LLManipScale _is_ being used in such a way in
> > LLToolComp - as are LLManipScale and LLManipRotate:
> > lltoolcomp.h line 92: LLManip* mManip;
> > lltoolcomp.cpp line 194: mManip = new LLManipTranslate(this);
> > lltoolcomp.cpp line 203: delete mManip;
> > lltoolcomp.cpp line 321: mManip = new LLManipScale(this);
> > lltoolcomp.cpp line 330: delete mManip;
> > lltoolcomp.cpp line 520: mManip = new LLManipRotate(this);
> > lltoolcomp.cpp line 530: delete mManip;
> >
> > So it looks like to me that there might be a memory leak in the scale
> > and rotate classes, as their destructors might NOT be being called.
> > Of course, Translate's destructor has only an empty definition, and
> > Rotate doesn't even have one, but Scale does have a full-on
> > destructor.  And because it is not virtual, it might not be being
> > called.
> >
> > Looking over the history of the files gives me the following:
> > The Rotate destructor was last touched by Steven Bennets on 2008-03-11
> > in rev 341 - when LLLinkedList was culled in favor of another
> > technique.
> > The Translate destructor was emptied by James Cook on 2009-12-10 in
> > rev 4496 - switched to a std::vector
> > The Scale destructor seems to have never existed in revision history.
> >
> > Anyone with more familiarity with C++'s nuances in such cases have any
> > thoughts/suggestions?
> >
> > Ricky
> > Cron Stardust
> >
> _______________________________________________
> Policies and (un)subscribe information available here:
> http://wiki.secondlife.com/wiki/OpenSource-Dev
> Please read the policies before posting to keep unmoderated posting
> privileges
>
_______________________________________________
Policies and (un)subscribe information available here:
http://wiki.secondlife.com/wiki/OpenSource-Dev
Please read the policies before posting to keep unmoderated posting privileges

Reply via email to