On Wed, Aug 31, 2011 at 10:16 AM, Robert Martin <robertl...@gmail.com>wrote:
> Does anybody know of some sort of documentation on the ins and outs of > mesh?? > And before you say the SL wiki everything there is one or more of 1 > Outdated 2 FICTIONAL 3 without any actual details > (unless of course its been massively updated in the last week or so) > > Questions i have > > 1 what is the conversion of Vertexes to Prims?? (how many vertexes do > you get for a "prim") > Yes, it is much more complicated. http://community.secondlife.com/t5/English-Knowledge-Base/Calculating-prim-equivalent-weight/ta-p/974163 > 2 are there any simple tools to make models (Blender does not qualify). > https://wiki.secondlife.com/wiki/Mesh/Creating_a_mesh I've heard good things about Wings3D. There are several tool-specific wiki pages on the category page (https://wiki.secondlife.com/wiki/Category:Mesh) with names along the lines of "Mesh/Exporting a mesh from" that might give some hints on the level of support and complexity of the tool. > 3 are non-biped avatars supported in mesh?? (quads are the biggest concern) > While Kadah is correct, for a 'quad' I would bet you could use the arms with custom animations.. This page has a list of the joints: https://wiki.secondlife.com/wiki/Mesh/Troubleshooting Hope that helps! - Kelly
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