Sorry for the tardy reply on this, but I was out of town visiting family: * I agree that the mesh wiki documentation is a mess. I have done some work on the 3ds Max page, since I use that program, and have it on my to do list to work on the rest of the mesh wiki pages with the exception of the other 3D program specific ones (since I don't know those programs and their quirks).
* You can download a set of 2D skin and clothing templates, and 3D avatar model templates I made from http://www.mediafire.com/?ta3szqyh1qgntnz Consider it beta at this point. I am still working on the avatar itself that they are used with. Based on discussions with users, forum posts, etc, I have about half a dozen updates and improvements to make to it. Also, the mesh development team is still working on the viewer and server code, so it's a bit premature to make any kind of "reference", since features might be rendered obsolete or moot. I have no problem working on it in parallel with the viewer/server work, and having other people contribute to it, or their own versions. I don't think any single reference model will suit everyone, so likely it will end up more of a library. My templates have been downloaded 218 times, so someone out there is interested in them. * I did a set of basic mesh prims for Blue Mars, and had it on my to do list to import those to SL also. I will gladly donate them to a library or collection. There are simple shapes not available with the original SL prims, like 5, 6, and 8 sided prisms, which would be very nice to have ready made for people who don't want to take the time to learn a 3D program, but want to use mesh primitives to build with. Daniel On 9/7/2011 9:49 AM, opensource-dev-requ...@lists.secondlife.com wrote: > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Tue, 6 Sep 2011 18:23:13 -0400 > From: Robert Martin<robertl...@gmail.com> > Subject: [opensource-dev] Standard Reference Mesh Avatars anybody?? > To: opensource-dev<opensource-dev@lists.secondlife.com> > Message-ID: > <CANyFgZ6Ah7swnZwN26Pa6Q4T-+aaLYnDqtkQ=_o17jbq6gq...@mail.gmail.com> > Content-Type: text/plain; charset=ISO-8859-1 > > given that the Mesh docs seem to be a dogs breakfast does anybody have > interest in creating a set of "reference" Avatars (with Clothing > maybe??)? Im thinking that it would help say the Make Human project if > they had something to look at to see where they would need to end up > (if they wanted to support SL). > > heck a nice library of "standard" objects would work also. > _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges