Where did the limits on mouselook angle come from in the newer builds? 
In current development a mouselook-steered aircraft cant pitch up beyond 
80 degrees and cant pitch down beyond 40. It's got to be in the viewer 
code somewhere because using TPVs like the current Firestorm beta I can 
pitch freely between +90 and -90 in the same vehicle. This is breaking a 
LOT of existing content, every aircraft that uses ML steering. Any 
ideas, folks? It's hard to notice without fully functional flight 
instruments but its a real problem - when a flight envelope can change 
just based on the version of viewer code aircraft combat is blown into a 
cocked hat...
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