Where did the limits on mouselook angle come from in the newer builds?
In current development a mouselook-steered aircraft cant pitch up beyond
80 degrees and cant pitch down beyond 40. It's got to be in the viewer
code somewhere because using TPVs like the current Firestorm beta I can
pitch freely between +90 and -90 in the same vehicle. This is breaking a
LOT of existing content, every aircraft that uses ML steering. Any
ideas, folks? It's hard to notice without fully functional flight
instruments but its a real problem - when a flight envelope can change
just based on the version of viewer code aircraft combat is blown into a
cocked hat...
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