Hey Everybody! pls forgive me if this sounds kinda off-topic. i don't think it is, really, but you have to be a little patient. Anyway, before you read the hopefully un-boring things i have to say, pls look at this:
http://www.reuters.com/article/2012/03/09/us-japan-digital-diva-idUSBRE8280DO20120309?feedType=RSS&feedName=oddlyEnoughNews This: http://www.youtube.com/watch?v=R-8POAZLIes And this: http://www.youtube.com/watch?v=xBZOlipfjkQ (In that order - and don't forget to turn on subtitles in your player for the YouTube videos, unless you do Japanese, of course.) i've kinda given up on hanging out with ppl in SL because i don't really fit in. i still do SL, i just don't hang out with ppl. (Pls resist the urge to turn me off here, to make my point, i gotta explain where it comes from 1st.) One big diff is that i'm not a gamer. Actually, i *hate* gaming. To me, gaming is a kind of heroin, and the ppl who do it are kinda like junkies, no offense, pls, if you think i'm pointing at you. i couldn't say that if i didn't know what it's like. Being a junkie, i mean. Been there, done that, moved on. So, i'm not criticizing gamers, just explaining that i understand the trip in ways gamers maybe don't realize. The diff between gaming & what ppl like me get outta SL is that gaming misses a lot of the idea in enhanced reality. Enhanced reality is more than Hatsune Miko, it's also those robots cruisin around on Mars and stuff like that. SL has potential to be that, & more. Treating it like a game & developing it like just for gamers (& the phony romance/sex creeps - don't even get me started!) is practically a crime against humanity for being given a priceless gateway to making the most xtreme imagination real & then just polishing the gates' hinges or something instead of using it to go somewhere. (BTW, don't think i'm trying to make an idea like being Hatsune Miko in SL a goal. She's neat & all, but there's way more to it than that. She's just really good at getting attention. Serious. Remember what they said in the vids about her record sales? And after you remember that, think about how many millions - hundreds of millions - of ppl in the world would be into SL if it were more than a game, & oh yeah, not tryin to make a big deal out of "property rights" & IP & all that *junk*. What i'm on about is a step beyond.) One solid example - That's one reason why i don't understand why, after the several ppl i've seen here trying to get live action controls to move our avis, we still have the crude controls SL started with and what has often seemed like movement away from immersion instead of obsession on expanding it. i know there's a big diff between the kind of animation that makes Miko "real" & what's possible for great gobs of ppl not paying several Gs a month to access shared (not super) computers on the Internet. But there's still a lot that can be done. Some really good things have been happening in SL, & i think some of the devs here are totally as good as the PhDs at work where they basically let me be an admin. i'm just trying to get ppl to think about the kinda attitude that makes us able be the best selves our minds can imagine and maybe do something with it that changes more world than just SL, instead of just playing around sorta like inventing the Starship Enterprise just for the Holodeck & a cool ride to a concert or something. That's it! Sorry (again, like always) for the non-technical content. Like my boss & my fave teachers say, sometimes you have to get up to 40,000 feet to get a view of the world that's useful for you on the ground, crawling over big rocks to get where you're going. You're all way better at all of that than me. i just wanna help if i can. - AK _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges