It is in kokua viewer but, there are first time upload crashes that have come 
in with viewer-beta 3.3.3 code. We are working on a crash fix release now.

You are welcome to watch http://bitbucket.org/nickyp/kokua-dev

There are downloads available but, if uploading mesh, upload with main sl 
viewer first then kokua should work.

Nicky 



>________________________________
> From: Neil Canham <n...@knowsense.co.uk>
>To: opensource-dev@lists.secondlife.com 
>Sent: Thursday, June 21, 2012 9:11 AM
>Subject: [opensource-dev] Mesh uploads in OpenSource SL viewer
> 
>
>Hi - I've been experimenting with building viewer 3 lately (based on pulling 
>code for 3.3.0-release (rev 22667) a while back.  I have the viewer built and 
>running.  However, on trying to upload a mesh although the 'calculate weights' 
>button is there, my mesh previews ok and all LODs have green ticks, pressing 
>the 'calculate weights' button gives a disabled 'upload' button that never 
>becomes enabled.  I assume that this is related to the need for Havok to 
>perform the convex hull decomposition?  But even if I provide a physics model 
>manually the same thing happens.  Is some form of decomposition essential?  
>I've seen that some of the TPVs have mesh upload capability, and that there 
>are open source initiatives for this, but I'm not entirely sure how to go 
>about building them into the viewer.  Also, how does one go about building the 
>havok-based decomposition for use with SL?  Is that switched off by default in 
>the build?
>
>
>Regards
>Neil Canham (Richard Meiklejohn in SL)
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