On Fri, 26 Jul 2013 11:04:25 +0200, Lance Corrimal wrote:

> Hi all,
> 
> 
> I'm not quite clear about the ThrottleBandwidthKBPS debug setting... the 
> sources suggest the value is understood as kilobit per second, but the name 
> of 
> the debug setting itself suggests kiloBYTE per second. Which one is it?

They indeed are kilo *bits* per second.

> ...and is it even still relevant with most traffic being tcp/http now instead 
> of udp?

This setting is indeed only relevant to UDP traffic, or at least in LL's
and most TPV viewers. IIRC, I saw attempts to account for this limit
with HTTP texture fetching traffic in Singularity, but that would need
to be checked for certainty.

Henri.
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