> > > Slight tweak: [] on out of bounds members is undefined, but specific > implementations may still check. > > Most (maybe even all) STL implementations support bounds checking with a > compile flag. If anyone's eager to experiment, it would be nice to add that > to the debug build flags and see if debugging performance is still > tolerable on all platforms. > > Visual Studio controls this in various forms via _ITERATOR_DEBUG_LEVEL/_SECURE_SCL and _HAS_ITERATOR_DEBUGGING. To my knowledge is this enabled for any Windows debug build.
Nicky
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