>
>
> Slight tweak: [] on out of bounds members is undefined, but specific
> implementations may still check.
>
> Most (maybe even all) STL implementations support bounds checking with a
> compile flag. If anyone's eager to experiment, it would be nice to add that
> to the debug build flags and see if debugging performance is still
> tolerable on all platforms.
>
>
Visual Studio controls this in various forms via
_ITERATOR_DEBUG_LEVEL/_SECURE_SCL and _HAS_ITERATOR_DEBUGGING. To my
knowledge is this enabled for any Windows debug build.

Nicky
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