Hello everyone I'm writing about a very strange bug that appears to have introduced itself into the codebase at some point, concerning materials getting confused upon mesh upload.
What happens is a .dae is uploaded with multiple materials. While the viewer recognises that there are multiple materials, the server appears to not concur - and when you change the texture on one material, the server switches the texture on the other when the next update is sent. Here's a video exhibiting the issue: https://www.youtube.com/watch?v=zp0_w7c5Gf4 The last CONFIRMED WORKING official viewer version was 3.7.28 (300847), but I can no longer use this because it's been retired. Singularity is NOT affected by this bug. Firestorm is affected. The latest Second Life, beta and project viewers are all affected. At first, it seemed this only occured with models exported from 3D Studio Max, but i've also discovered models exported from Blender which behave similarly. If anyone would like to work on this issue, I can send you a copy of an affected model. Ref: https://jira.secondlife.com/browse/BUG-10969 Thank you for your attention. Casper Warden _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges