KDU build here was indistinguishable from the 32bit viewer-release on first inspection.
Tried both with full cache and cleaned one. On Thu, Jan 12, 2017 at 10:55 AM, Nicky Perian <nickyper...@gmail.com> wrote: > [Windows] When I log on with viewer64 w/openjpeg I have a mostly grey > world. Terrain and most prim textures are grey. Full bright textures and > my avatar appear normal. Is this the same with KDU? I haven't a KDU license > or I would check myself. > > On Tue, Jan 10, 2017 at 12:30 PM, Nicky D. <sl.nicky...@googlemail.com> > wrote: > >> set (ENV{LL_BUILD} $ENV{LL_BUILD_WINDOWS_RELEASE}) >>> #message(STATUS "LL_BUILD = '$ENV{LL_BUILD}'") >>> if ("$ENV{LL_BUILD}" STREQUAL "") >>> message(FATAL_ERROR "Environment variable LL_BUILD must be set") >>> endif () >>> >>> Above allows configure to complete, but I would like a better place or >>> better yet some autobuild involvement to set LL_BUILD based to the chosen >>> Release, RelWithDebugInfo, Debug build. >>> >>> >>> >> Autobuild tries to do this by some machinery in source environment, but >> it fails because you use ReleaseOS. I did encounter the same problem just a >> few minutes ago >> with ReleaseFS and had to edit the file variables in the build-variables >> repository. >> Once I added a variable for the configuration, LL_BUILD will be set as >> desired. >> >> https://bitbucket.org/NickyD/viewer-build-variables/commits/ >> cfab877696c6a35af1d80e5d17ea7acfffa6c762 >> >> > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting > privileges > -- CALLUM PRENTICE | Software Engineer LINDEN LAB | Create Virtual Experiences <http://www.lindenlab.com/>
_______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges