KDU build here was indistinguishable from the 32bit viewer-release on first
inspection.

Tried both with full cache and cleaned one.

On Thu, Jan 12, 2017 at 10:55 AM, Nicky Perian <nickyper...@gmail.com>
wrote:

> [Windows] When I log on with viewer64 w/openjpeg I have a mostly grey
> world.  Terrain and most prim textures are grey. Full bright textures and
> my avatar appear normal. Is this the same with KDU? I haven't a KDU license
> or I would check myself.
>
> On Tue, Jan 10, 2017 at 12:30 PM, Nicky D. <sl.nicky...@googlemail.com>
> wrote:
>
>> set (ENV{LL_BUILD} $ENV{LL_BUILD_WINDOWS_RELEASE})
>>> #message(STATUS "LL_BUILD = '$ENV{LL_BUILD}'")
>>> if ("$ENV{LL_BUILD}" STREQUAL "")
>>>   message(FATAL_ERROR "Environment variable LL_BUILD must be set")
>>> endif ()
>>>
>>> Above allows configure to complete, but I would like a better place or
>>> better yet some autobuild involvement to set LL_BUILD based to the chosen
>>> Release, RelWithDebugInfo, Debug build.
>>>
>>>
>>>
>> Autobuild tries to do this by some machinery in source environment, but
>> it fails because you use ReleaseOS. I did encounter the same problem just a
>> few minutes ago
>> with ReleaseFS and had to edit the file variables in the build-variables
>> repository.
>> Once I added a variable for the configuration, LL_BUILD will be set as
>> desired.
>>
>> https://bitbucket.org/NickyD/viewer-build-variables/commits/
>> cfab877696c6a35af1d80e5d17ea7acfffa6c762
>>
>>
>
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CALLUM PRENTICE | Software Engineer

LINDEN LAB | Create Virtual Experiences <http://www.lindenlab.com/>
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