I am limbing along building Kokua on linux with autobuild. If you want you may 
use my viewer-build-variables repo that has some linux adds. This is a WIP.

viewer-build-variables <https://bitbucket.org/kokua/viewer-build-variables> 

> On Mar 31, 2018, at 8:43 AM, Henri Beauchamp <sl...@free.fr> wrote:
> 
> On Sat, 31 Mar 2018 15:20:50 +0200, Lance Corrimal wrote:
> 
>> After closer inspection it seems that LL_LINUX, LL_DARWIN or LL_WINDOWS
>> need to be defined to get the right things done right in the include
>> files... shouldn't autobuild make sure of this?
> 
> I don't use autobuild for my viewer (its build system is "stand alone"
> and derived from Snowglobe's). All you have to do to build a Linux
> binary of the Cool VL Viewer is to point a terminal in linden/indra/
> and type "./buildlinux.sh"... I wish building LL's viewer was just
> as simple.
> 
> But these defines used to be added from indra/cmake/00-Common.cmake
> where you could find lines such as:
> 
> if (LINUX)
>  .../...
>  add_definitions(-DLL_LINUX=1 -D_REENTRANT)
>  .../...
> endif (LINUX)
> 
> and the equivalent for Windows and Darwin.
> 
> You could simply re-add the 'add_definitions(-DLL_<OS>=1)' lines in
> 00-Common.cmake...
> 
> Henri.
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