https://bugzilla.mindrot.org/show_bug.cgi?id=2252

Damien Miller <[email protected]> changed:

           What    |Removed                     |Added
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           Assignee|[email protected] |[email protected]
                 CC|                            |[email protected]
             Status|NEW                         |ASSIGNED
   Attachment #2793|                            |ok?([email protected])
              Flags|                            |

--- Comment #5 from Damien Miller <[email protected]> ---
Created attachment 2793
  --> https://bugzilla.mindrot.org/attachment.cgi?id=2793&action=edit
fix rekey/clientalive interaction

This fixes the rekey/clientalive interaction, though a little
inexactly. 

It will work correctly if clientalivetimeout is less than the timed
rekeylimit, but will send extra client alive pings if the rekeylimit
timeout is smaller. In practice, I don't think this is a huge problem
since rekey timeouts are likely to be long and extra client alive
packets are quite harmless.

Fixing it properly would require a more comprehensive timekeeping
system to separately manage the rekey and client-alive deadlines.

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