On Wed, 2011-04-27 at 16:16 +0200, Robin Seggelmann via RT wrote:
> The client always starts timer for the retransmission of the
> ChangeCipherSpec and Finished, although that is only correct when
> performing a full handshake. With the abbreviated session resumption
> handshake, these messages are not followed by a response of the
> server, so the timer is never stopped and causes retransmissions until
> the connection is dropped. This patch adds the distinction between
> full and abbreviated handshakes and prevents the timer from being
> started in the latter case.

Hm, I thought those packets were *supposed* to be periodically resent.
If they're lost the first time, doesn't that mean that *all* our
subsequent data packets are effectively lost too? And since we never
expect a response from the server anyway, we have no way of knowing.

-- 
dwmw2

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