Bill and Lutz,

    The server can just add the master secret into its RNG (along with other
entropy of course). I don't think the extra steps of having the client pass
more random bytes adds much if anything and requires this extra protocol to
support and debug.


_____________________________________
Greg Stark
Ethentica, Inc.
[EMAIL PROTECTED]
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>       Since I am involved in using openSSL to transport a  protocol
> designed within my company  I have the luxury of changing the way the
> protocol behaves. I am planning to change it so that the following occurs:
>       1. Client seeds its random number generator via the screen pixels
> (via RAND_screen( ) )
>       2. Client completes an SSL connection to the server.
>       3. Client passes a 32 bytes random sequence to the server (generated
> via RAND_bytes( ) )
>       4. Server adds this seed data (via RAND_seed( ) )



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