> To guess what is going on, I'd have to know
> 
> - whether your application is operating as a client or a server
>   (an SSL/TLS client apparently) and

yep, it's a client. is the renegotiation code different for a client than for a server 
?

> 
> - what protocol version is used.
> 
> SSL 2.0 does not have renegotiations.  For an SSL 3.0/TLS 1.0 client,
> the above sequence of calls looks OK, and SSL_do_handshake() should
> send data after you called SSL_renegotiate.
> 

ahh, that'll be it then, my app is using SSL 2.0.

thanks for that, i thought i was missing something fairly obvious and apparently i was 
:)

the fix would be to change my app to use SSL 3.0, which i'll look into now.

once again, thanks for the help, it's appreciated.

Nigel.



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