I see things for adding entropy, loading files, etc. I don't see
anything about generating random numbers. Am I missing something so
obvious if it was a snake it would have bitten me by now?

Chuck  Wegrzyn

David Schwartz wrote:

>>Generating one or two random numbers over a period of time isn't a big
>>deal. Generating 100,000+  128 bit random numbers an hour taxes
>>/dev/random and /dev/urandom. Even the use of EGAD doesn't help.
>>    
>>
>
>       Right.
> 
>  
>
>>If you re-read the thread you will see that I wrote what I thought was a
>>reasonable approach and looking for concrete criticism of it or 
>>other ways.
>>    
>>
>
>       But why not the obvious approach -- using OpenSSL's RNG?
>
>       DS
>
>
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>  
>

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