Hello Folks,
Couple of slides/diagrams, I documented it for my understanding way
back for havana release. Particularly slide no. 10 onward.
https://docs.google.com/presentation/d/1ZPWKXN7dzXs9bX3Ref9fPDiia912zsHCHNMh_VSMhJs/edit#slide=id.p
I am also committed to using zeromq as it's light-weight/fast/scalable.
I would like to chip in for further development regarding zeromq.
Regards,
Yatin
On Wed, Nov 19, 2014 at 8:05 AM, Li Ma <[email protected]
<mailto:[email protected]>> wrote:
On 2014/11/19 1:49, Eric Windisch wrote:
I think for this cycle we really do need to focus on
consolidating and
testing the existing driver design and fixing up the biggest
deficiency (1) before we consider moving forward with lots of new
+1
1) Outbound messaging connection re-use - right now every
outbound
messaging creates and consumes a tcp connection - this
approach scales
badly when neutron does large fanout casts.
I'm glad you are looking at this and by doing so, will understand
the system better. I hope the following will give some insight
into, at least, why I made the decisions I made:
This was an intentional design trade-off. I saw three choices
here: build a fully decentralized solution, build a
fully-connected network, or use centralized brokerage. I wrote
off centralized brokerage immediately. The problem with a fully
connected system is that active TCP connections are required
between all of the nodes. I didn't think that would scale and
would be brittle against floods (intentional or otherwise).
IMHO, I always felt the right solution for large fanout casts was
to use multicast. When the driver was written, Neutron didn't
exist and there was no use-case for large fanout casts, so I
didn't implement multicast, but knew it as an option if it became
necessary. It isn't the right solution for everyone, of course.
Using multicast will add some complexity of switch forwarding
plane that it will enable and maintain multicast group
communication. For large deployment scenario, I prefer to make
forwarding simple and easy-to-maintain. IMO, run a set of
fanout-router processes in the cluster can also achieve the goal.
The data path is: openstack-daemon --------send the message (with
fanout=true) ---------> fanout-router -----read the
matchmaker------> send to the destinations
Actually it just uses unicast to simulate multicast.
For connection reuse, you could manage a pool of connections and
keep those connections around for a configurable amount of time,
after which they'd expire and be re-opened. This would keep the
most actively used connections alive. One problem is that it
would make the service more brittle by making it far more
susceptible to running out of file descriptors by keeping
connections around significantly longer. However, this wouldn't
be as brittle as fully-connecting the nodes nor as poorly scalable.
+1. Set a large number of fds is not a problem. Because we use
socket pool, we can control and keep the fixed number of fds.
If OpenStack and oslo.messaging were designed specifically around
this message pattern, I might suggest that the library and its
applications be aware of high-traffic topics and persist the
connections for those topics, while keeping others ephemeral. A
good example for Nova would be api->scheduler traffic would be
persistent, whereas scheduler->compute_node would be ephemeral.
Perhaps this is something that could still be added to the library.
2) PUSH/PULL tcp sockets - Pieter suggested we look at
ROUTER/DEALER
as an option once 1) is resolved - this socket type pairing
has some
interesting features which would help with resilience and
availability
including heartbeating.
Using PUSH/PULL does not eliminate the possibility of being fully
connected, nor is it incompatible with persistent connections. If
you're not going to be fully-connected, there isn't much
advantage to long-lived persistent connections and without those
persistent connections, you're not benefitting from features such
as heartbeating.
How about REQ/REP? I think it is appropriate for long-lived
persistent connections and also provide reliability due to reply.
I'm not saying ROUTER/DEALER cannot be used, but use them with
care. They're designed for long-lived channels between hosts and
not for the ephemeral-type connections used in a peer-to-peer
system. Dealing with how to manage timeouts on the client and the
server and the swelling number of active file descriptions that
you'll get by using ROUTER/DEALER is not trivial, assuming you
can get past the management of all of those synchronous sockets
(hidden away by tons of eventlet greenthreads)...
Extra anecdote: During a conversation at the OpenStack summit,
someone told me about their experiences using ZeroMQ and the pain
of using REQ/REP sockets and how they felt it was a mistake they
used them. We discussed a bit about some other problems such as
the fact it's impossible to avoid TCP fragmentation unless you
force all frames to 552 bytes or have a well-managed network
where you know the MTUs of all the devices you'll pass through.
Suggestions were made to make ZeroMQ better, until we realized we
had just described TCP-over-ZeroMQ-over-TCP, finished our beers,
and quickly changed topics.
Well, seems I need to take my last question back. In our
deployment, I always take advantage of jumbo frame to increase
throughput. You said that REQ/REP would introduce TCP
fragmentation unless zeromq frames == 552 bytes? Could you please
elaborate?
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