Hello community,

here is the log from the commit of package physfs for openSUSE:Factory
checked in at Sun Apr 3 12:20:16 CEST 2011.



--------
--- physfs/physfs.changes       2011-02-21 22:27:11.000000000 +0100
+++ /mounts/work_src_done/STABLE/physfs/physfs.changes  2011-04-03 
08:17:08.000000000 +0200
@@ -1,0 +2,6 @@
+Sun Apr  3 06:12:07 UTC 2011 - [email protected]
+
+- Fix gcc 4.6 compilation
+- Use %optflags
+
+-------------------------------------------------------------------

calling whatdependson for head-i586


New:
----
  physfs-2.0.2-gcc46.patch

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ _service:set_version:physfs.spec ++++++
--- /var/tmp/diff_new_pack.FZ4Pr0/_old  2011-04-03 12:18:31.000000000 +0200
+++ /var/tmp/diff_new_pack.FZ4Pr0/_new  2011-04-03 12:18:31.000000000 +0200
@@ -20,12 +20,14 @@
 
 Name:           physfs
 Version:        2.0.2
-Release:        1
+Release:        2
 License:        ZLIB + LGPLv2.1/CPL plus exception
 Summary:        PhysicsFS file abstraction layer for games
 Url:            http://www.icculus.org/physfs/
 Group:          System/Libraries
 Source0:        %{name}-%{version}.tar.bz2
+# PATCH-FIX-UPSTREAM %{name}-2.0.2-gcc46.patch [email protected] -- Fixes 
gcc 4.6 compilation. From upstream trunk.
+Patch0:         %{name}-2.0.2-gcc46.patch
 BuildRequires:  cmake
 BuildRequires:  gcc-c++
 BuildRequires:  zlib-devel
@@ -109,19 +111,22 @@
 
 %prep
 %setup -q
+%patch0
 
 %build
 # just to be sure...
 rm -rf zlib123
 mkdir build
 cd build
+export CFLAGS='%{optflags}'
+export CXXFLAGS='%{optflags}'
 cmake -DCMAKE_SKIP_RPATH=ON \
       -DCMAKE_INSTALL_PREFIX=%{_prefix} \
       -DLIB_SUFFIX=$(echo %{_lib} | cut -b4-) \
       -DCMAKE_BUILD_TYPE=Release \
       -DPHYSFS_BUILD_STATIC=FALSE \
       -DPHYSFS_BUILD_TEST=FALSE ..
-make %{?_smp_mflags}
+make %{?_smp_mflags} VERBOSE=1
 
 %install
 cd build

++++++ physfs.spec ++++++
--- /var/tmp/diff_new_pack.FZ4Pr0/_old  2011-04-03 12:18:31.000000000 +0200
+++ /var/tmp/diff_new_pack.FZ4Pr0/_new  2011-04-03 12:18:31.000000000 +0200
@@ -20,12 +20,14 @@
 
 Name:           physfs
 Version:        to_be_filled_by_service
-Release:        2
+Release:        3
 License:        ZLIB + LGPLv2.1/CPL plus exception
 Summary:        PhysicsFS file abstraction layer for games
 Url:            http://www.icculus.org/physfs/
 Group:          System/Libraries
 Source0:        %{name}-%{version}.tar.bz2
+# PATCH-FIX-UPSTREAM %{name}-2.0.2-gcc46.patch [email protected] -- Fixes 
gcc 4.6 compilation. From upstream trunk.
+Patch0:         %{name}-2.0.2-gcc46.patch
 BuildRequires:  cmake
 BuildRequires:  gcc-c++
 BuildRequires:  zlib-devel
@@ -109,19 +111,22 @@
 
 %prep
 %setup -q
+%patch0
 
 %build
 # just to be sure...
 rm -rf zlib123
 mkdir build
 cd build
+export CFLAGS='%{optflags}'
+export CXXFLAGS='%{optflags}'
 cmake -DCMAKE_SKIP_RPATH=ON \
       -DCMAKE_INSTALL_PREFIX=%{_prefix} \
       -DLIB_SUFFIX=$(echo %{_lib} | cut -b4-) \
       -DCMAKE_BUILD_TYPE=Release \
       -DPHYSFS_BUILD_STATIC=FALSE \
       -DPHYSFS_BUILD_TEST=FALSE ..
-make %{?_smp_mflags}
+make %{?_smp_mflags} VERBOSE=1
 
 %install
 cd build


++++++ physfs-2.0.2-gcc46.patch ++++++
Index: archivers/wad.c
===================================================================
--- archivers/wad.c.orig
+++ archivers/wad.c
@@ -245,9 +245,6 @@ static int wad_load_entries(const char *
     PHYSFS_uint32 fileCount;
     PHYSFS_uint32 directoryOffset;
     WADentry *entry;
-    char lastDirectory[9];
-
-    lastDirectory[8] = 0; /* Make sure lastDirectory stays null-terminated. */
 
     BAIL_IF_MACRO(!wad_open(name, forWriting, &fh, 
&fileCount,&directoryOffset), NULL, 0);
     info->entryCount = fileCount;

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++



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