Hello community, here is the log from the commit of package picmi for openSUSE:Factory checked in at 2016-10-18 10:42:14 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/picmi (Old) and /work/SRC/openSUSE:Factory/.picmi.new (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "picmi" Changes: -------- --- /work/SRC/openSUSE:Factory/picmi/picmi.changes 2016-09-24 15:27:23.000000000 +0200 +++ /work/SRC/openSUSE:Factory/.picmi.new/picmi.changes 2016-10-18 10:42:16.000000000 +0200 @@ -1,0 +2,6 @@ +Tue Oct 11 21:08:43 UTC 2016 - lbeltr...@kde.org + +- KDE Applications 16.08.2 +https://www.kde.org/announcements/announce-applications-16.08.2.php + +------------------------------------------------------------------- Old: ---- picmi-16.08.1.tar.xz New: ---- picmi-16.08.2.tar.xz ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ picmi.spec ++++++ --- /var/tmp/diff_new_pack.sS26W3/_old 2016-10-18 10:42:17.000000000 +0200 +++ /var/tmp/diff_new_pack.sS26W3/_new 2016-10-18 10:42:17.000000000 +0200 @@ -36,7 +36,7 @@ License: GPL-2.0+ Group: Amusements/Games/Board/Logic Url: http://www.kde.org -Version: 16.08.1 +Version: 16.08.2 Release: 0 Source0: picmi-%{version}.tar.xz BuildRoot: %{_tmppath}/%{name}-%{version}-build ++++++ picmi-16.08.1.tar.xz -> picmi-16.08.2.tar.xz ++++++ diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/picmi-16.08.1/org.kde.picmi.appdata.xml new/picmi-16.08.2/org.kde.picmi.appdata.xml --- old/picmi-16.08.1/org.kde.picmi.appdata.xml 2016-08-19 12:42:18.000000000 +0200 +++ new/picmi-16.08.2/org.kde.picmi.appdata.xml 2016-10-02 12:40:40.000000000 +0200 @@ -45,7 +45,7 @@ <p xml:lang="ca-valencia">L'objectiu és descobrir el patró ocult en el taulell acolorint o deixant en blanc les cel·les en una quadrícula d'acord amb els nombres indicats en el lateral de la quadrícula. És un joc d'un jugador.</p> <p xml:lang="de">Das Ziel ist, das verborgene Muster zu enthüllen, indem Sie Zellen einfärben oder leer lassen. Hinweise geben die Zahlen am Rand des Rasters. Dieses Spiel ist für einen Spieler.</p> <p xml:lang="el">Ο στόχος είναι να αποκαλυφθεί το κρυμμένο μοτίβο στον πίνακα χρωματίζοντας ή αφήνοντας κενά τα κελιά ενός καννάβου σύμφωνα με αριθμούς που δίνονται στο περιθώριο του καννάβου. Είναι παιχνίδι για έναν παίκτη.</p> - <p xml:lang="en-GB">The goal is to reveal the hidden pattern in the board by coloring or leaving blank the cells in a grid according to numbers given at the side of the grid. This is a single player game.</p> + <p xml:lang="en-GB">The goal is to reveal the hidden pattern in the board by colouring or leaving blank the cells in a grid according to numbers given at the side of the grid. This is a single player game.</p> <p xml:lang="es">El objetivo consiste en revelar el patrón oculto en el tablero coloreando o dejando en blanco las casillas de una rejilla según los números que se muestran al lado de la rejilla. Este juego es para un único jugador.</p> <p xml:lang="et">Mängu eesmärk on paljastada mängulauale peidetud muster, andes ruudustiku lahtritele värvi või jättes nad tühjaks vastavalt ruudustiku serval näidatavatele arvudele. See on ühele mängijale mõeldud mäng.</p> <p xml:lang="fi">Tavoitteena on paljastaa laudan salainen hahmo värittämällä tai jättämällä tyhjiksi ruudukon soluja sen sivulla annettujen lukujen mukaan. Tämä on yksinpeli.</p>