Hello community, here is the log from the commit of package kbreakout for openSUSE:Factory checked in at 2016-11-13 22:54:16 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/kbreakout (Old) and /work/SRC/openSUSE:Factory/.kbreakout.new (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "kbreakout" Changes: -------- --- /work/SRC/openSUSE:Factory/kbreakout/kbreakout.changes 2016-10-19 13:07:26.000000000 +0200 +++ /work/SRC/openSUSE:Factory/.kbreakout.new/kbreakout.changes 2016-11-13 22:54:18.000000000 +0100 @@ -1,0 +2,7 @@ +Wed Nov 9 06:14:30 UTC 2016 - lbeltr...@kde.org + +- Update to KDE Applications 16.08.3 + * KDE Applications 16.08.3 + * https://www.kde.org/announcements/announce-applications-16.08.3.php + +------------------------------------------------------------------- Old: ---- kbreakout-16.08.2.tar.xz New: ---- kbreakout-16.08.3.tar.xz ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ kbreakout.spec ++++++ --- /var/tmp/diff_new_pack.Z0CKK5/_old 2016-11-13 22:54:19.000000000 +0100 +++ /var/tmp/diff_new_pack.Z0CKK5/_new 2016-11-13 22:54:19.000000000 +0100 @@ -37,7 +37,7 @@ License: GPL-2.0+ Group: Amusements/Games/Action/Breakout Url: http://www.kde.org -Version: 16.08.2 +Version: 16.08.3 Release: 0 Source0: kbreakout-%{version}.tar.xz Obsoletes: %{name}5 < %{version} ++++++ kbreakout-16.08.2.tar.xz -> kbreakout-16.08.3.tar.xz ++++++ diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/kbreakout-16.08.2/src/qml/logic.js new/kbreakout-16.08.3/src/qml/logic.js --- old/kbreakout-16.08.2/src/qml/logic.js 2016-07-23 20:45:38.000000000 +0200 +++ new/kbreakout-16.08.3/src/qml/logic.js 2016-10-16 23:20:12.000000000 +0200 @@ -713,6 +713,11 @@ singleShot(Globals.BURNING_SPEED, deleteBrick, new Array(brick.x, brick.y)); } + if (brick.type == "HiddenBrick" && !brick.visible + || brick.type == "UnbreakableBrick") { + // Add to brick count when burning invisible and ubreakable bricks + ++remainingBricks; + } brick.type = "BurningBrick"; }