Hello community, here is the log from the commit of package quakespasm for openSUSE:Factory checked in at 2017-02-14 00:44:02 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/quakespasm (Old) and /work/SRC/openSUSE:Factory/.quakespasm.new (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "quakespasm" Changes: -------- --- /work/SRC/openSUSE:Factory/quakespasm/quakespasm.changes 2016-10-18 10:39:09.000000000 +0200 +++ /work/SRC/openSUSE:Factory/.quakespasm.new/quakespasm.changes 2017-02-14 00:44:03.623004634 +0100 @@ -1,0 +2,5 @@ +Fri Feb 10 02:18:55 UTC 2017 - luke.nukem.jo...@gmail.com + +- Add appdata.xml + +------------------------------------------------------------------- New: ---- quakespasm.appdata.xml ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ quakespasm.spec ++++++ --- /var/tmp/diff_new_pack.sWEBV0/_old 2017-02-14 00:44:04.610865174 +0100 +++ /var/tmp/diff_new_pack.sWEBV0/_new 2017-02-14 00:44:04.614864609 +0100 @@ -1,8 +1,8 @@ # # spec file for package quakespasm # -# Copyright (c) 2016 SUSE LINUX GmbH, Nuernberg, Germany. -# Copyright (c) 2016 Luke Jones <luke.nukem.jo...@gmail.com> +# Copyright (c) 2017 SUSE LINUX GmbH, Nuernberg, Germany. +# Copyright (c) 2017 Luke Jones <luke.nukem.jo...@gmail.com> # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed @@ -20,16 +20,16 @@ Name: quakespasm Version: 0.92.0 Release: 0 -Summary: Quakspasm Quake Engine +Summary: Quakespasm Quake Engine License: GPL-2.0+ Group: Amusements/Games/3D/Shoot Url: http://quakespasm.sourceforge.net/ Source: http://ufpr.dl.sourceforge.net/project/quakespasm/Source/%{name}-%{version}.tgz +Source100: quakespasm.appdata.xml Source99: %{name}.changes -BuildRequires: libSDL2-devel -BuildRequires: libSDL2_net-devel -BuildRequires: libvorbis-devel BuildRequires: update-desktop-files +BuildRequires: pkgconfig(SDL2_net) +BuildRequires: pkgconfig(vorbis) BuildRoot: %{_tmppath}/%{name}-%{version}-build %description @@ -62,9 +62,10 @@ %install install -D -p -m 755 Quake/quakespasm %{buildroot}%{_bindir}/quakespasm install -D -p -m 644 Misc/QuakeSpasm_512.png %{buildroot}%{_datadir}/pixmaps/quakespasm.png +install -D -p -m 644 %{SOURCE100} %{buildroot}%{_datadir}/appdata/%{name}.appdata.xml install -d -m 755 %{buildroot}%{_datadir}/quake/ -%suse_update_desktop_file -c quakespasm 'Quake' 'QuakeSpasm' quakespasm quakespasm Game ActionGame +%suse_update_desktop_file -c %{name} 'Quake' 'QuakeSpasm' %{name} %{name} Game ActionGame %post %desktop_database_post @@ -75,9 +76,10 @@ %files %defattr(-,root,root) %doc README MUSIC LICENSE html/ -%{_bindir}/quakespasm +%{_bindir}/%{name} %dir %{_datadir}/quake/ -%{_datadir}/pixmaps/quakespasm.png -%{_datadir}/applications/quakespasm.desktop +%{_datadir}/pixmaps/%{name}.png +%{_datadir}/applications/%{name}.desktop +%{_datadir}/appdata/%{name}.appdata.xml %changelog ++++++ quakespasm.appdata.xml ++++++ <?xml version="1.0" encoding="UTF-8"?> <component type="desktop"> <id>quakespasm.desktop</id> <metadata_license>CC0</metadata_license> <project_license>GPL-2.0+</project_license> <name>Quakespasm</name> <summary>Quakespasm Quake Engine</summary> <description> <p> QuakeSpasm is a Quake 1 engine based on the SDL2 port of FitzQuake. It includes 64-bit CPU support, a new sound driver, several networking fixes and a few graphical niceities, while also staying true to the original game. Game data must be placed in ~/.quakespasm/id1 . </p> </description> <screenshots> <screenshot type="default"> <caption>Gameplay</caption> <image>https://upload.wikimedia.org/wikipedia/en/a/a7/Quake_gameplay.png</image> </screenshot> </screenshots> <url type="homepage">http://quakespasm.sourceforge.net/</url> <provides> <binary>quakespasm</binary> </provides> </component>