Hello community,

here is the log from the commit of package quakespasm for openSUSE:Factory 
checked in at 2017-02-14 00:44:02
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/quakespasm (Old)
 and      /work/SRC/openSUSE:Factory/.quakespasm.new (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "quakespasm"

Changes:
--------
--- /work/SRC/openSUSE:Factory/quakespasm/quakespasm.changes    2016-10-18 
10:39:09.000000000 +0200
+++ /work/SRC/openSUSE:Factory/.quakespasm.new/quakespasm.changes       
2017-02-14 00:44:03.623004634 +0100
@@ -1,0 +2,5 @@
+Fri Feb 10 02:18:55 UTC 2017 - luke.nukem.jo...@gmail.com
+
+- Add appdata.xml
+
+-------------------------------------------------------------------

New:
----
  quakespasm.appdata.xml

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ quakespasm.spec ++++++
--- /var/tmp/diff_new_pack.sWEBV0/_old  2017-02-14 00:44:04.610865174 +0100
+++ /var/tmp/diff_new_pack.sWEBV0/_new  2017-02-14 00:44:04.614864609 +0100
@@ -1,8 +1,8 @@
 #
 # spec file for package quakespasm
 #
-# Copyright (c) 2016 SUSE LINUX GmbH, Nuernberg, Germany.
-# Copyright (c) 2016 Luke Jones <luke.nukem.jo...@gmail.com>
+# Copyright (c) 2017 SUSE LINUX GmbH, Nuernberg, Germany.
+# Copyright (c) 2017 Luke Jones <luke.nukem.jo...@gmail.com>
 #
 # All modifications and additions to the file contributed by third parties
 # remain the property of their copyright owners, unless otherwise agreed
@@ -20,16 +20,16 @@
 Name:           quakespasm
 Version:        0.92.0
 Release:        0
-Summary:        Quakspasm Quake Engine
+Summary:        Quakespasm Quake Engine
 License:        GPL-2.0+
 Group:          Amusements/Games/3D/Shoot
 Url:            http://quakespasm.sourceforge.net/
 Source:         
http://ufpr.dl.sourceforge.net/project/quakespasm/Source/%{name}-%{version}.tgz
+Source100:      quakespasm.appdata.xml
 Source99:       %{name}.changes
-BuildRequires:  libSDL2-devel
-BuildRequires:  libSDL2_net-devel
-BuildRequires:  libvorbis-devel
 BuildRequires:  update-desktop-files
+BuildRequires:  pkgconfig(SDL2_net)
+BuildRequires:  pkgconfig(vorbis)
 BuildRoot:      %{_tmppath}/%{name}-%{version}-build
 
 %description
@@ -62,9 +62,10 @@
 %install
 install -D -p -m 755 Quake/quakespasm %{buildroot}%{_bindir}/quakespasm
 install -D -p -m 644 Misc/QuakeSpasm_512.png 
%{buildroot}%{_datadir}/pixmaps/quakespasm.png
+install -D -p -m 644 %{SOURCE100}  
%{buildroot}%{_datadir}/appdata/%{name}.appdata.xml
 install -d -m 755 %{buildroot}%{_datadir}/quake/
 
-%suse_update_desktop_file -c quakespasm 'Quake' 'QuakeSpasm' quakespasm 
quakespasm Game ActionGame
+%suse_update_desktop_file -c %{name} 'Quake' 'QuakeSpasm' %{name} %{name} Game 
ActionGame
 
 %post
 %desktop_database_post
@@ -75,9 +76,10 @@
 %files
 %defattr(-,root,root)
 %doc README MUSIC LICENSE html/
-%{_bindir}/quakespasm
+%{_bindir}/%{name}
 %dir %{_datadir}/quake/
-%{_datadir}/pixmaps/quakespasm.png
-%{_datadir}/applications/quakespasm.desktop
+%{_datadir}/pixmaps/%{name}.png
+%{_datadir}/applications/%{name}.desktop
+%{_datadir}/appdata/%{name}.appdata.xml
 
 %changelog

++++++ quakespasm.appdata.xml ++++++
<?xml version="1.0" encoding="UTF-8"?>
<component type="desktop">
​  <id>quakespasm.desktop</id>
​  <metadata_license>CC0</metadata_license>
​  <project_license>GPL-2.0+</project_license>
​  <name>Quakespasm</name>
​  <summary>Quakespasm Quake Engine</summary>
​
​  <description>
​    <p>
​      QuakeSpasm is a Quake 1 engine based on the SDL2 port of FitzQuake.  It 
includes
      64-bit CPU support, a new sound driver, several networking fixes and a few
      graphical niceities, while also staying true to the original game.
      Game data must be placed in ~/.quakespasm/id1 .
    </p>
​  </description>
​
​  <screenshots>
​    <screenshot type="default">
      <caption>Gameplay</caption>
​      
<image>https://upload.wikimedia.org/wikipedia/en/a/a7/Quake_gameplay.png</image>
​    </screenshot>
​  </screenshots>
​
​  <url type="homepage">http://quakespasm.sourceforge.net/</url>
​
​  <provides>
​    <binary>quakespasm</binary>
​  </provides>
​
​</component>

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