Hello community,

here is the log from the commit of package OpenSceneGraph for openSUSE:Factory 
checked in at 2017-02-19 01:03:01
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/OpenSceneGraph (Old)
 and      /work/SRC/openSUSE:Factory/.OpenSceneGraph.new (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "OpenSceneGraph"

Changes:
--------
--- /work/SRC/openSUSE:Factory/OpenSceneGraph/OpenSceneGraph.changes    
2017-02-03 17:30:58.489822235 +0100
+++ /work/SRC/openSUSE:Factory/.OpenSceneGraph.new/OpenSceneGraph.changes       
2017-02-19 01:03:02.382660916 +0100
@@ -1,0 +2,5 @@
+Sat Feb  4 01:29:01 UTC 2017 - [email protected]
+
+- Trim description
+
+-------------------------------------------------------------------

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ OpenSceneGraph.spec ++++++
--- /var/tmp/diff_new_pack.mO3B4m/_old  2017-02-19 01:03:02.858594052 +0100
+++ /var/tmp/diff_new_pack.mO3B4m/_new  2017-02-19 01:03:02.862593490 +0100
@@ -1,7 +1,7 @@
 #
 # spec file for package OpenSceneGraph
 #
-# Copyright (c) 2016 SUSE LINUX GmbH, Nuernberg, Germany.
+# Copyright (c) 2017 SUSE LINUX GmbH, Nuernberg, Germany.
 #
 # All modifications and additions to the file contributed by third parties
 # remain the property of their copyright owners, unless otherwise agreed
@@ -26,10 +26,10 @@
 Name:           OpenSceneGraph
 Version:        3.4.0
 Release:        0
-Summary:        Open source high performance 3D graphics toolkit
+Summary:        3D graphics toolkit
+# NOTE: also SUSE-wxWidgets-3.0 
http://trac.openscenegraph.org/projects/osg/attachment/wiki/Legal/LICENSE.txt
 License:        LGPL-2.1
 Group:          Productivity/Graphics/Other
-# NOTE: also SUSE-wxWidgets-3.0 
http://trac.openscenegraph.org/projects/osg/attachment/wiki/Legal/LICENSE.txt
 Url:            http://openscenegraph.org/projects/osg
 Source0:        
http://www.openscenegraph.org/downloads/stable_releases/OpenSceneGraph-%{version}/source/%{name}-%{version}.zip
 Source99:       %{name}-rpmlintrc
@@ -70,14 +70,13 @@
 BuildRoot:      %{_tmppath}/%{name}-%{version}-build
 
 %description
-The OpenSceneGraph is an OpenSource, cross platform graphics
-toolkit for the development of high performance graphics
-applications such as flight simulators, games, virtual reality
-and scientific visualization. Based around the concept of a
-SceneGraph, it provides an object oriented framework on top of
-OpenGL freeing the developer from implementing and optimizing
-low level graphics calls, and provides many additional
-utilities for rapid development of graphics applications.
+The OpenSceneGraph is a graphics toolkit for the development of
+graphic applications such as flight simulators, games, virtual
+reality and scientific visualization. Based around the concept of a
+scene graph, it provides an object-oriented framework on top of
+OpenGL, freeing the developer from implementing and optimizing low
+level graphics calls, and provides many additional utilities for
+development of graphics applications.
 
 %package -n libOpenSceneGraph%{_osg_so_nr}
 Summary:        Shared libraries for OpenSceneGraph
@@ -88,14 +87,11 @@
 %endif
 
 %description -n libOpenSceneGraph%{_osg_so_nr}
-The OpenSceneGraph is an OpenSource, cross platform graphics
-toolkit for the development of high performance graphics
-applications such as flight simulators, games, virtual reality
-and scientific visualization. Based around the concept of a
-SceneGraph, it provides an object oriented framework on top of
-OpenGL freeing the developer from implementing and optimizing
-low level graphics calls, and provides many additional
-utilities for rapid development of graphics applications.
+The OpenSceneGraph is a graphics toolkit for the development of
+graphic applications such as flight simulators, games, virtual
+reality and scientific visualization. Based around the concept of a
+scene graph, it provides an object-oriented framework on top of
+OpenGL.
 
 This package contains the shared libraries for OpenSceneGraph.
 
@@ -118,14 +114,11 @@
 Requires:       qt-devel
 
 %description -n libOpenSceneGraph-devel
-The OpenSceneGraph is an OpenSource, cross platform graphics
-toolkit for the development of high performance graphics
-applications such as flight simulators, games, virtual reality
-and scientific visualization. Based around the concept of a
-SceneGraph, it provides an object oriented framework on top of
-OpenGL freeing the developer from implementing and optimizing
-low level graphics calls, and provides many additional
-utilities for rapid development of graphics applications.
+The OpenSceneGraph is a graphics toolkit for the development of
+graphic applications such as flight simulators, games, virtual
+reality and scientific visualization. Based around the concept of a
+scene graph, it provides an object-oriented framework on top of
+OpenGL.
 
 This package contains the header and development files for
 OpenSceneGraph.
@@ -135,14 +128,11 @@
 Group:          System/Libraries
 
 %description -n libOpenThreads%{_opt_so_nr}
-The OpenSceneGraph is an OpenSource, cross platform graphics
-toolkit for the development of high performance graphics
-applications such as flight simulators, games, virtual reality
-and scientific visualization. Based around the concept of a
-SceneGraph, it provides an object oriented framework on top of
-OpenGL freeing the developer from implementing and optimizing
-low level graphics calls, and provides many additional
-utilities for rapid development of graphics applications.
+The OpenSceneGraph is a graphics toolkit for the development of
+graphic applications such as flight simulators, games, virtual
+reality and scientific visualization. Based around the concept of a
+scene graph, it provides an object-oriented framework on top of
+OpenGL.
 
 This package contains the shared libraries for OpenSceneGraph.
 
@@ -152,14 +142,11 @@
 Requires:       libOpenThreads%{_opt_so_nr} = %{version}
 
 %description -n libOpenThreads-devel
-The OpenSceneGraph is an OpenSource, cross platform graphics
-toolkit for the development of high performance graphics
-applications such as flight simulators, games, virtual reality
-and scientific visualization. Based around the concept of a
-SceneGraph, it provides an object oriented framework on top of
-OpenGL freeing the developer from implementing and optimizing
-low level graphics calls, and provides many additional
-utilities for rapid development of graphics applications.
+The OpenSceneGraph is a graphics toolkit for the development of
+graphic applications such as flight simulators, games, virtual
+reality and scientific visualization. Based around the concept of a
+scene graph, it provides an object-oriented framework on top of
+OpenGL.
 
 This package contains the header and development files for
 OpenSceneGraph.
@@ -169,14 +156,11 @@
 Group:          Productivity/Graphics/Other
 
 %description plugins
-The OpenSceneGraph is an OpenSource, cross platform graphics
-toolkit for the development of high performance graphics
-applications such as flight simulators, games, virtual reality
-and scientific visualization. Based around the concept of a
-SceneGraph, it provides an object oriented framework on top of
-OpenGL freeing the developer from implementing and optimizing
-low level graphics calls, and provides many additional
-utilities for rapid development of graphics applications.
+The OpenSceneGraph is a graphics toolkit for the development of
+graphic applications such as flight simulators, games, virtual
+reality and scientific visualization. Based around the concept of a
+scene graph, it provides an object-oriented framework on top of
+OpenGL.
 
 This package contains some plugins for OpenSceneGraph.
 
@@ -185,14 +169,11 @@
 Group:          Productivity/Graphics/Other
 
 %description examples
-The OpenSceneGraph is an OpenSource, cross platform graphics
-toolkit for the development of high performance graphics
-applications such as flight simulators, games, virtual reality
-and scientific visualization. Based around the concept of a
-SceneGraph, it provides an object oriented framework on top of
-OpenGL freeing the developer from implementing and optimizing
-low level graphics calls, and provides many additional
-utilities for rapid development of graphics applications.
+The OpenSceneGraph is a graphics toolkit for the development of
+graphic applications such as flight simulators, games, virtual
+reality and scientific visualization. Based around the concept of a
+scene graph, it provides an object-oriented framework on top of
+OpenGL.
 
 This package contains some example applications built with OpenSceneGraph
 



Reply via email to