Hello community,

here is the log from the commit of package freedoom for openSUSE:Factory 
checked in at 2018-01-02 16:34:58
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/freedoom (Old)
 and      /work/SRC/openSUSE:Factory/.freedoom.new (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "freedoom"

Tue Jan  2 16:34:58 2018 rev:8 rq:561021 version:0.11.3

Changes:
--------
--- /work/SRC/openSUSE:Factory/freedoom/freedoom.changes        2017-07-06 
00:04:07.892111514 +0200
+++ /work/SRC/openSUSE:Factory/.freedoom.new/freedoom.changes   2018-01-02 
16:35:00.144181210 +0100
@@ -1,0 +2,6 @@
+Mon Jan  1 07:50:41 UTC 2018 - [email protected]
+
+- Update to new upstream release 0.11.3:
+  * allows building from source using deutex 5.0
+
+-------------------------------------------------------------------

Old:
----
  freedoom-0.11.2.zip
  freedoom-0.11.2.zip.asc

New:
----
  freedoom-0.11.3.zip
  freedoom-0.11.3.zip.asc

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ freedoom.spec ++++++
--- /var/tmp/diff_new_pack.HsfEDQ/_old  2018-01-02 16:35:01.235817178 +0100
+++ /var/tmp/diff_new_pack.HsfEDQ/_new  2018-01-02 16:35:01.239815845 +0100
@@ -1,7 +1,7 @@
 #
 # spec file for package freedoom
 #
-# Copyright (c) 2017 SUSE LINUX GmbH, Nuernberg, Germany.
+# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany.
 #
 # All modifications and additions to the file contributed by third parties
 # remain the property of their copyright owners, unless otherwise agreed
@@ -17,7 +17,7 @@
 
 
 Name:           freedoom
-Version:        0.11.2
+Version:        0.11.3
 Release:        0
 Summary:        Replacement game files for Doom game engines
 License:        BSD-3-Clause
@@ -29,7 +29,6 @@
 Source:         
https://github.com/freedoom/freedoom/releases/download/v%version/freedoom-%version.zip
 Source2:        
https://github.com/freedoom/freedoom/releases/download/v%version/freedoom-%version.zip.asc
 Source9:        %name.keyring
-BuildRoot:      %{_tmppath}/%{name}-%{version}-build
 BuildArch:      noarch
 BuildRequires:  unzip
 
@@ -53,7 +52,6 @@
 echo "NOTE: FreeDoom WAD files are no longer named doom.wad/doom2.wad, and you 
may need to explicitly specify them now when starting a Doom engine."
 
 %files
-%defattr(-,root,root)
 %doc COPYING.txt CREDITS.txt README.html
 %_datadir/doom/
 


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