Hello community,

here is the log from the commit of package libTMCG for openSUSE:Factory checked 
in at 2018-01-29 14:58:41
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/libTMCG (Old)
 and      /work/SRC/openSUSE:Factory/.libTMCG.new (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "libTMCG"

Mon Jan 29 14:58:41 2018 rev:2 rq:570402 version:1.3.10

Changes:
--------
--- /work/SRC/openSUSE:Factory/libTMCG/libTMCG.changes  2018-01-23 
13:52:50.734017340 +0100
+++ /work/SRC/openSUSE:Factory/.libTMCG.new/libTMCG.changes     2018-01-29 
15:00:17.154593599 +0100
@@ -1,0 +2,6 @@
+Sun Jan 21 20:37:20 UTC 2018 - [email protected]
+
+- Compact description for size. Outright trim SRPM description.
+- Do not ship static libraries.
+
+-------------------------------------------------------------------

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ libTMCG.spec ++++++
--- /var/tmp/diff_new_pack.jbhzOt/_old  2018-01-29 15:00:18.154546881 +0100
+++ /var/tmp/diff_new_pack.jbhzOt/_new  2018-01-29 15:00:18.162546507 +0100
@@ -24,7 +24,7 @@
 Release:        0
 Summary:        C++ library for creating secure and fair online card games
 License:        GPL-2.0+
-Group:          System/Libraries
+Group:          Development/Libraries/C and C++
 Url:            http://www.nongnu.org/libtmcg/
 Source:         
http://download.savannah.gnu.org/releases/libtmcg/%{name}-%{version}.tar.gz
 Source2:        
http://download.savannah.gnu.org/releases/libtmcg/%{name}-%{version}.tar.gz.sig
@@ -38,80 +38,56 @@
 
 %description
 LibTMCG is a C++ library for creating secure and fair online card
-games. The library contains a sort of useful classes, algorithms,
-and high-level protocols to support an application programmer in
-writing such software. The most remarkable feature is the absence
-of a trusted third party (TTP), i.e. neither a central game server
-nor trusted hardware components are necessary. Thus, with the present
-library there is no need for an independent referee, because the
-applied protocols provide a basic level of confidentiality and
-fairness by itself. Consequently, the library is well-suited for
-peer-to-peer (P2P) environments where no TTP is available. Of
-course, we cannot avoid that malicious players share information
-about their private cards, but the protocols ensure that the shuffle
-of the deck is performed randomly (presumed that at least one player
-is honest) and thus the cards will be distributed uniformly among
-the players. Further, no coalition can learn the private cards of a
-player against his will (except for trivial conclusions). The
-corresponding cryptographic problem, actually called Mental Poker, has
-been studied since 1979 (Shamir, Rivest, and Adleman) by many authors.
-LibTMCG provides the first practical implementation of such protocols.
-
-The implementation relies on advanced cryptographic techniques---the
-so-called zero-knowledge proofs. Using these building blocks the high
-level protocols minimize the effect of coalitions and preserve the
-confidentiality of the players' strategy, i.e. the players are not
-required to reveal their cards at the end of the game to show that
-they did not cheat.
+games. The library contains classes, algorithms, and high-level
+protocols to support an application programmer in writing such
+software.
 
 %package -n libTMCG%{sover}
 Summary:        C++ library for creating secure and fair online card games
 Group:          System/Libraries
 
 %description -n libTMCG%{sover}
-
 LibTMCG is a C++ library for creating secure and fair online card
-games. The library contains a sort of useful classes, algorithms,
-and high-level protocols to support an application programmer in
-writing such software. The most remarkable feature is the absence
-of a trusted third party (TTP), i.e. neither a central game server
-nor trusted hardware components are necessary. Thus, with the present
-library there is no need for an independent referee, because the
+games. The library contains classes, algorithms, and high-level
+protocols to support an application programmer in writing such
+software. Neither a trusted third party (TTP), i.e. a central game
+server, nor trusted hardware components are necessary. With the
+library, there is no need for an independent referee, because the
 applied protocols provide a basic level of confidentiality and
-fairness by itself. Consequently, the library is well-suited for
-peer-to-peer (P2P) environments where no TTP is available. Of
-course, we cannot avoid that malicious players share information
-about their private cards, but the protocols ensure that the shuffle
-of the deck is performed randomly (presumed that at least one player
-is honest) and thus the cards will be distributed uniformly among
-the players. Further, no coalition can learn the private cards of a
+fairness by itself. The library is suited for peer-to-peer (P2P)
+environments where no TTP is available.
+
+It cannot be avoided that malicious players share information about
+their private cards, but the protocols ensure that the shuffle of the
+deck is performed randomly (presumed that at least one player is
+honest) and thus the cards will be distributed uniformly among the
+players. Further, no coalition can learn the private cards of a
 player against his will (except for trivial conclusions). The
-corresponding cryptographic problem, actually called Mental Poker, has
-been studied since 1979 (Shamir, Rivest, and Adleman) by many authors.
-LibTMCG provides the first practical implementation of such protocols.
-
-The implementation relies on advanced cryptographic techniques---the
-so-called zero-knowledge proofs. Using these building blocks the high
-level protocols minimize the effect of coalitions and preserve the
+corresponding cryptographic problemis called Mental Poker, and
+LibTMCG provides an implementation of such protocols.
+
+The implementation relies on cryptographic techniques---the so-called
+zero-knowledge proofs. Using these building blocks, the high-level
+protocols minimize the effect of coalitions and preserve the
 confidentiality of the players' strategy, i.e. the players are not
 required to reveal their cards at the end of the game to show that
 they did not cheat.
 
 %package devel
-Summary:        Libraries, includes etc to develop with libTMCG library
+Summary:        Libraries and headers to develop with libTMCG library
 Group:          Development/Libraries/C and C++
 Requires:       %{name}%{sover} = %{version}
 Requires(post): %{install_info_prereq}
 Requires(preun): %{install_info_prereq}
 
 %description devel
-Libraries, includes etc to develop with the libTMCG library.
+Libraries and headers to develop with the libTMCG library.
 
 %prep
 %setup -q
 
 %build
-%configure
+%configure --disable-static
 make %{?_smp_mflags}
 
 %install
@@ -134,7 +110,6 @@
 %files devel
 %doc AUTHORS BUGS ChangeLog COPYING NEWS PATENTS THANKS TODO README
 %{_bindir}/%{name}-config
-%{_libdir}/lib*.a
 %{_libdir}/lib*.so
 %{_includedir}/*.h*
 %{_datadir}/aclocal/%{name}.m4




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