Hello community, here is the log from the commit of package yamagi-quake2 for openSUSE:Factory checked in at 2018-03-13 10:24:55 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/yamagi-quake2 (Old) and /work/SRC/openSUSE:Factory/.yamagi-quake2.new (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "yamagi-quake2" Tue Mar 13 10:24:55 2018 rev:9 rq:586111 version:7.20 Changes: -------- --- /work/SRC/openSUSE:Factory/yamagi-quake2/yamagi-quake2.changes 2017-12-11 18:56:47.653729309 +0100 +++ /work/SRC/openSUSE:Factory/.yamagi-quake2.new/yamagi-quake2.changes 2018-03-13 10:25:00.755676476 +0100 @@ -1,0 +2,22 @@ +Sun Mar 11 08:54:22 UTC 2018 - [email protected] + +- Update to version 7.20 + + Add the soft renderer back. This feature is considered experimental. + The porting of the old soft renderer code to SDL and it's cleanup + were done by Denis Pauk. + + Rename several cvars to be consistent across different renderers. + The configuration file will be converted at the first start, when an + old cvar name is used a message is printed. + + Make the client unicode compatible. Yamagi Quake II can now be + installed into pathes with unicode characters in it. On Windows the + user name of the current account may contain unicode characters. + As a side effect the game can run on ReFS volumes. While '+set + basedir' is still supported, the unicode compatible '-datadir' + should be used. + + Another round of timing fixes. The game is now capable of holding + the requestes or vsync framerate even on slow machines and with + problematic GL drivers. + + Fix server side mod handling, their configs are now saved to the + correct directories and the configs are reexeced at mod startup. + +------------------------------------------------------------------- Old: ---- quake2-7.10.tar.xz New: ---- quake2-7.20.tar.xz ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ yamagi-quake2.spec ++++++ --- /var/tmp/diff_new_pack.9ya4Lr/_old 2018-03-13 10:25:02.219624025 +0100 +++ /var/tmp/diff_new_pack.9ya4Lr/_new 2018-03-13 10:25:02.219624025 +0100 @@ -1,7 +1,7 @@ # # spec file for package yamagi-quake2 # -# Copyright (c) 2017 SUSE LINUX GmbH, Nuernberg, Germany. +# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany. # Copyright (c) 2016 Luke Jones <[email protected]> # # All modifications and additions to the file contributed by third parties @@ -18,10 +18,10 @@ Name: yamagi-quake2 -Version: 7.10 +Version: 7.20 Release: 0 Summary: Enhanced Quake 2 Source Port -License: GPL-2.0 +License: GPL-2.0-only Group: Amusements/Games/3D/Shoot Url: http://www.yamagi.org/quake2/ Source: http://deponie.yamagi.org/quake2/quake2-%{version}.tar.xz @@ -86,7 +86,9 @@ %suse_update_desktop_file -c yquake2 'Quake II' 'Yamagi Quake II' yquake2 yquake2 Game ActionGame %post +%if 0%{?suse_version} < 1325 %icon_theme_cache_post +%endif cat << EOF Please read README in %{_docdir}/%{name} for information on @@ -94,8 +96,10 @@ EOF +%if 0%{?suse_version} < 1325 %postun %icon_theme_cache_postun +%endif %files %defattr(-,root,root) ++++++ quake2-7.10.tar.xz -> quake2-7.20.tar.xz ++++++ ++++ 50775 lines of diff (skipped)
