Hello community,

here is the log from the commit of package yamagi-quake2 for openSUSE:Factory 
checked in at 2018-03-13 10:24:55
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/yamagi-quake2 (Old)
 and      /work/SRC/openSUSE:Factory/.yamagi-quake2.new (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "yamagi-quake2"

Tue Mar 13 10:24:55 2018 rev:9 rq:586111 version:7.20

Changes:
--------
--- /work/SRC/openSUSE:Factory/yamagi-quake2/yamagi-quake2.changes      
2017-12-11 18:56:47.653729309 +0100
+++ /work/SRC/openSUSE:Factory/.yamagi-quake2.new/yamagi-quake2.changes 
2018-03-13 10:25:00.755676476 +0100
@@ -1,0 +2,22 @@
+Sun Mar 11 08:54:22 UTC 2018 - mar...@gmx.de
+
+- Update to version 7.20
+  + Add the soft renderer back. This feature is considered experimental.
+    The porting of the old soft renderer code to SDL and it's cleanup
+    were done by Denis Pauk.
+  + Rename several cvars to be consistent across different renderers.
+    The configuration file will be converted at the first start, when an
+    old cvar name is used a message is printed.
+  + Make the client unicode compatible. Yamagi Quake II can now be 
+    installed into pathes with unicode characters in it. On Windows the
+    user name of the current account may contain unicode characters.
+    As a side effect the game can run on ReFS volumes. While '+set
+    basedir' is still supported, the unicode compatible '-datadir'
+    should be used.
+  + Another round of timing fixes. The game is now capable of holding
+    the requestes or vsync framerate even on slow machines and with
+    problematic GL drivers.
+  + Fix server side mod handling, their configs are now saved to the
+    correct directories and the configs are reexeced at mod startup.
+
+-------------------------------------------------------------------

Old:
----
  quake2-7.10.tar.xz

New:
----
  quake2-7.20.tar.xz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ yamagi-quake2.spec ++++++
--- /var/tmp/diff_new_pack.9ya4Lr/_old  2018-03-13 10:25:02.219624025 +0100
+++ /var/tmp/diff_new_pack.9ya4Lr/_new  2018-03-13 10:25:02.219624025 +0100
@@ -1,7 +1,7 @@
 #
 # spec file for package yamagi-quake2
 #
-# Copyright (c) 2017 SUSE LINUX GmbH, Nuernberg, Germany.
+# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany.
 # Copyright (c) 2016 Luke Jones <luke.nukem.jo...@gmail.com>
 #
 # All modifications and additions to the file contributed by third parties
@@ -18,10 +18,10 @@
 
 
 Name:           yamagi-quake2
-Version:        7.10
+Version:        7.20
 Release:        0
 Summary:        Enhanced Quake 2 Source Port
-License:        GPL-2.0
+License:        GPL-2.0-only
 Group:          Amusements/Games/3D/Shoot
 Url:            http://www.yamagi.org/quake2/
 Source:         http://deponie.yamagi.org/quake2/quake2-%{version}.tar.xz
@@ -86,7 +86,9 @@
 %suse_update_desktop_file -c yquake2 'Quake II' 'Yamagi Quake II' yquake2 
yquake2 Game ActionGame
 
 %post
+%if 0%{?suse_version} < 1325
 %icon_theme_cache_post
+%endif
 cat << EOF
 
 Please read README in %{_docdir}/%{name} for information on
@@ -94,8 +96,10 @@
 
 EOF
 
+%if 0%{?suse_version} < 1325
 %postun
 %icon_theme_cache_postun
+%endif
 
 %files
 %defattr(-,root,root)

++++++ quake2-7.10.tar.xz -> quake2-7.20.tar.xz ++++++
++++ 50775 lines of diff (skipped)


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