Hello community, here is the log from the commit of package yamagi-quake2 for openSUSE:Factory checked in at 2018-07-23 18:01:48 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/yamagi-quake2 (Old) and /work/SRC/openSUSE:Factory/.yamagi-quake2.new (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "yamagi-quake2" Mon Jul 23 18:01:48 2018 rev:10 rq:624599 version:7.21 Changes: -------- --- /work/SRC/openSUSE:Factory/yamagi-quake2/yamagi-quake2.changes 2018-03-13 10:25:00.755676476 +0100 +++ /work/SRC/openSUSE:Factory/.yamagi-quake2.new/yamagi-quake2.changes 2018-07-23 18:02:40.852806177 +0200 @@ -1,0 +2,13 @@ +Sat Jul 14 18:19:50 UTC 2018 - [email protected] + +- Update to version 7.21 + + Fix some render glitches in the software renderer. (by Denis Pauk) + + Render the weapon independent of the current field of view, otherwise + the weapon distorts with very high FOV settings. The weapons FOV can + be set through r_gunfov, it defaults to 90. + + Rework the OGG/Vorbis backend. This fixes several annoying bugs, and + adds support for alternative track <=> file mappings. Use this to + implement support for the audio tracks supplied by the GOG.com version + of Quake II. + +------------------------------------------------------------------- Old: ---- quake2-7.20.tar.xz New: ---- quake2-7.21.tar.xz ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ yamagi-quake2.spec ++++++ --- /var/tmp/diff_new_pack.I7tHvT/_old 2018-07-23 18:02:41.312805608 +0200 +++ /var/tmp/diff_new_pack.I7tHvT/_new 2018-07-23 18:02:41.312805608 +0200 @@ -18,7 +18,7 @@ Name: yamagi-quake2 -Version: 7.20 +Version: 7.21 Release: 0 Summary: Enhanced Quake 2 Source Port License: GPL-2.0-only ++++++ quake2-7.20.tar.xz -> quake2-7.21.tar.xz ++++++ ++++ 6531 lines of diff (skipped)
