Hello community,

here is the log from the commit of package yamagi-quake2 for openSUSE:Factory 
checked in at 2018-07-23 18:01:48
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/yamagi-quake2 (Old)
 and      /work/SRC/openSUSE:Factory/.yamagi-quake2.new (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "yamagi-quake2"

Mon Jul 23 18:01:48 2018 rev:10 rq:624599 version:7.21

Changes:
--------
--- /work/SRC/openSUSE:Factory/yamagi-quake2/yamagi-quake2.changes      
2018-03-13 10:25:00.755676476 +0100
+++ /work/SRC/openSUSE:Factory/.yamagi-quake2.new/yamagi-quake2.changes 
2018-07-23 18:02:40.852806177 +0200
@@ -1,0 +2,13 @@
+Sat Jul 14 18:19:50 UTC 2018 - [email protected]
+
+- Update to version 7.21
+  + Fix some render glitches in the software renderer. (by Denis Pauk)
+  + Render the weapon independent of the current field of view, otherwise
+    the weapon distorts with very high FOV settings. The weapons FOV can
+    be set through r_gunfov, it defaults to 90.
+  + Rework the OGG/Vorbis backend. This fixes several annoying bugs, and
+    adds support for alternative track <=> file mappings. Use this to
+    implement support for the audio tracks supplied by the GOG.com version
+    of Quake II.
+
+-------------------------------------------------------------------

Old:
----
  quake2-7.20.tar.xz

New:
----
  quake2-7.21.tar.xz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ yamagi-quake2.spec ++++++
--- /var/tmp/diff_new_pack.I7tHvT/_old  2018-07-23 18:02:41.312805608 +0200
+++ /var/tmp/diff_new_pack.I7tHvT/_new  2018-07-23 18:02:41.312805608 +0200
@@ -18,7 +18,7 @@
 
 
 Name:           yamagi-quake2
-Version:        7.20
+Version:        7.21
 Release:        0
 Summary:        Enhanced Quake 2 Source Port
 License:        GPL-2.0-only

++++++ quake2-7.20.tar.xz -> quake2-7.21.tar.xz ++++++
++++ 6531 lines of diff (skipped)


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