Hello community,

here is the log from the commit of package wesnoth for openSUSE:Factory checked 
in at 2018-07-31 16:03:17
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/wesnoth (Old)
 and      /work/SRC/openSUSE:Factory/.wesnoth.new (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "wesnoth"

Tue Jul 31 16:03:17 2018 rev:7 rq:626510 version:1.14.4

Changes:
--------
--- /work/SRC/openSUSE:Factory/wesnoth/wesnoth.changes  2018-06-19 
11:56:49.601262775 +0200
+++ /work/SRC/openSUSE:Factory/.wesnoth.new/wesnoth.changes     2018-07-31 
16:03:57.744011967 +0200
@@ -1,0 +2,83 @@
+Thu Jul 26 12:26:41 UTC 2018 - [email protected]
+
+- Update to 1.14.4:
+  * Security Fixes
+    + Fixed Lua being able to escape sandboxing via load/loadstring
+      (CVE-2018-1999023).
+  * Add-ons server
+    + Made it so plain-text .po catalogues in add-ons are detected
+      and added to the list of translations for them.
+  * Campaigns
+    + Dead Water:
+      o In 'Tirigaz', take the situation into account of orcs being
+        killed either first or by undead.
+    + Delfador's Memoirs:
+      o Fix hero units costing upkeep (issue #3722)
+    + Eastern Invasion:
+      o Fixed missing prisoners and loss of recallable units in
+        'Captured'.
+    + Northern Rebirth:
+      o Level 0 units are not available anymore after scenario 5
+    + Secrets of the Ancients:
+      o Adjust gender of enemies to better match story in S11 & 21
+        (issue #3294)
+      o Simplify dialog to fix possible confusion in S16 (issue
+        #3291)
+      o Have nagas be able to recruit in S21 (issue #3293)
+    + The South Guard:
+      o S4: undead leader won't leave the castle anymore
+      o S5: the untypical situation that one can defeat the lich
+        before finding Urza Afalas is now handled
+    + Under the Burning Suns:
+      o S11: added custom graphics for the citadel.
+      o S12: clarified the alien bodies' weaknesses.
+      o Various visual improvements.
+  * Editor
+    + Fixed saving a map as a scenario not enabling scenario editor
+      tools.
+  * Graphics
+    + New attack animation for the Peasant.
+    + Tweaked the Ruffian's attack animation timing.
+  * Language and i18n
+    + Updated translations: British English, Bulgarian, Chinese
+      (Simplified), Chinese (Traditional), Czech, French, German,
+      Hungarian, Japanese, Scottish Gaelic, Slovak, Spanish
+  * Lua API
+    + Upgrade to Lua 5.3.5.
+  * Multiplayer server
+    + Fixed lobby and whisper messages not having a maximum length.
+  * User interface
+    + Improved the layout of the Statistics dialog.
+    + Allow changing dropdown menu selections with the scrollwheel
+      (FR #3251).
+    + Fixed lobby chat box scrolling to top on a new message if it
+      isn't at the bottom (issue #2789).
+    + Fixed the unit preview pane not showing the default race icon
+      when detailing a single unit's stats.
+    + Sort units secondarily by XP in the unit list dialog.
+    + Whiteboard related bugfixes
+  * WML engine
+    + Fixed errors about WESNOTH_VERSION not being defined when
+      trying to load add-ons that have preprocessor errors (issues
+      #1924, #1634).
+  * Miscellaneous and bug fixes
+    + Added an advanced preference to enable experimental PRNG
+      combat.
+    + Campfires use illumination instead of a different ToD.
+    + Linux builds now enable security hardening by default.
+    + Fixed MP admins being unable to observe private games.
+    + Fixed MP faction, leader, and leader gender changes
+      persisting even if the selection dialog is dismissed.
+    + Fixed an issue with positioned sound sources ignoring the
+      volume set in Preferences after going off the audible radius
+      and back (issue #3280).
+    + Fixed wmllint choking on gzipped binary files (e.g. gzipped
+      tarballs).
+    + Fixed wmllint crashing on nonexistent paths provided in the
+      command line (issue #3286).
+    + Slight changes to the objectives dialogue (pr #3309)
+    + Greatly improved touch control support.
+    + Fixed wmlindent crashing on nonexistent paths provided in the
+      command line (issue #3346).
+
+-------------------------------------------------------------------

Old:
----
  wesnoth-1.14.3.tar.bz2

New:
----
  wesnoth-1.14.4.tar.bz2

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ wesnoth.spec ++++++
--- /var/tmp/diff_new_pack.JMN7vS/_old  2018-07-31 16:04:08.336030021 +0200
+++ /var/tmp/diff_new_pack.JMN7vS/_new  2018-07-31 16:04:08.340030027 +0200
@@ -19,7 +19,7 @@
 %define major_version 1.14
 %define boost_min_version 1.56
 Name:           wesnoth
-Version:        1.14.3
+Version:        1.14.4
 Release:        0
 Summary:        Fantasy Turn-Based Strategy Game
 License:        GPL-2.0-or-later AND EPL-1.0

++++++ wesnoth-1.14.3.tar.bz2 -> wesnoth-1.14.4.tar.bz2 ++++++
/work/SRC/openSUSE:Factory/wesnoth/wesnoth-1.14.3.tar.bz2 
/work/SRC/openSUSE:Factory/.wesnoth.new/wesnoth-1.14.4.tar.bz2 differ: char 11, 
line 1


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