Hello community, here is the log from the commit of package rocksndiamonds for openSUSE:Factory checked in at 2019-01-21 10:59:29 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/rocksndiamonds (Old) and /work/SRC/openSUSE:Factory/.rocksndiamonds.new.28833 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "rocksndiamonds" Mon Jan 21 10:59:29 2019 rev:30 rq:666798 version:4.1.1.0 Changes: -------- --- /work/SRC/openSUSE:Factory/rocksndiamonds/rocksndiamonds.changes 2018-07-28 12:43:55.548828978 +0200 +++ /work/SRC/openSUSE:Factory/.rocksndiamonds.new.28833/rocksndiamonds.changes 2019-01-21 11:01:17.671202127 +0100 @@ -1,0 +2,40 @@ +Sun Dec 23 16:37:16 UTC 2018 - Sebastien CHAVAUX <[email protected]> + +- Update to version 4.1.1.0 + * improved support for network multi-player games + * network games can now be fully configured by using setup menu + settings + * when playing network games, the level to be played is now sent + to all clients + * added UDP broadcast to auto-detect network server in local + network + * multi-player levels now marked in main menu preview with + network or team mode + * fixed team mode games in R’n’D game engine + * added player option in level editor to let the first player + solve the level + * improved support for highly configurable virtual buttons on + touch devices + * options for transparency, grid size, highlighted and outlined + virtual buttons + * separately configurable virtual buttons for portrait and + landscape mode + * ultra-smooth scrolling using vertical sync (vsync) on + supported devices + * added setup option to directly play the next level after + solving a level + * added setup option to skip displaying the high scores after + solving a level + * added setup option to use extended list for game speed + selection + * added event actions (key events and screen buttons) to global + animations + * this allows for simulating key or button events when + animations are clicked + * added “passthrough” option to click several overlapping global + animations + * fixed bug with dragon fire destroying indestructible steel + letter walls + * fixed various other bugs (and probably added some new) + +------------------------------------------------------------------- Old: ---- rocksndiamonds-4.1.0.0.tar.gz New: ---- rocksndiamonds-4.1.1.0.tar.gz ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ rocksndiamonds.spec ++++++ --- /var/tmp/diff_new_pack.BBZ3UE/_old 2019-01-21 11:01:18.879200566 +0100 +++ /var/tmp/diff_new_pack.BBZ3UE/_new 2019-01-21 11:01:18.879200566 +0100 @@ -17,7 +17,7 @@ Name: rocksndiamonds -Version: 4.1.0.0 +Version: 4.1.1.0 Release: 0 Summary: Colorful Boulderdash'n'Emerald Mine'n'Sokoban'n'Stuff License: GPL-2.0+ ++++++ rocksndiamonds-4.1.0.0.tar.gz -> rocksndiamonds-4.1.1.0.tar.gz ++++++ ++++ 19615 lines of diff (skipped)
