Hello community,
here is the log from the commit of package int10h-oldschoolpc-fonts for
openSUSE:Factory checked in at 2019-01-24 14:14:46
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Comparing /work/SRC/openSUSE:Factory/int10h-oldschoolpc-fonts (Old)
and /work/SRC/openSUSE:Factory/.int10h-oldschoolpc-fonts.new.28833 (New)
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Package is "int10h-oldschoolpc-fonts"
Thu Jan 24 14:14:46 2019 rev:2 rq:667895 version:1.0
Changes:
--------
---
/work/SRC/openSUSE:Factory/int10h-oldschoolpc-fonts/int10h-oldschoolpc-fonts.changes
2016-12-02 16:41:07.000000000 +0100
+++
/work/SRC/openSUSE:Factory/.int10h-oldschoolpc-fonts.new.28833/int10h-oldschoolpc-fonts.changes
2019-01-24 14:14:48.415265988 +0100
@@ -1,0 +2,6 @@
+Tue Jan 22 23:14:06 UTC 2019 - Jan Engelhardt <[email protected]>
+
+- Expand font scaling notes and separate out to extra file
+ (there is a lot to talk about).
+
+-------------------------------------------------------------------
New:
----
ratio.txt
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Other differences:
------------------
++++++ int10h-oldschoolpc-fonts.spec ++++++
--- /var/tmp/diff_new_pack.9u7pxJ/_old 2019-01-24 14:14:48.827265512 +0100
+++ /var/tmp/diff_new_pack.9u7pxJ/_new 2019-01-24 14:14:48.827265512 +0100
@@ -1,7 +1,7 @@
#
# spec file for package int10h-oldschoolpc-fonts
#
-# Copyright (c) 2012 SUSE LINUX Products GmbH, Nuernberg, Germany.
+# Copyright (c) 2019 SUSE LINUX GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
@@ -12,7 +12,7 @@
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
-# Please submit bugfixes or comments via http://bugs.opensuse.org/
+# Please submit bugfixes or comments via https://bugs.opensuse.org/
#
@@ -22,9 +22,10 @@
Summary: Remakes of old computer hardware fonts
License: CC-BY-SA-4.0
Group: System/X11/Fonts
-Url: http://int10h.org/oldschool-pc-fonts/
+URL: http://int10h.org/oldschool-pc-fonts/
Source:
http://int10h.org/oldschool-pc-fonts/download/ultimate_oldschool_pc_font_pack_v1.0.zip
+Source8: ratio.txt
BuildRequires: fontpackages-devel
BuildRequires: unzip
%reconfigure_fonts_prereq
@@ -32,18 +33,19 @@
BuildArch: noarch
%description
-This fontpack contains pixel-accurate remakes of various type styles
+This fontpack contains remakes of various type styles
from text-mode era PCs — in modern Unicode-compatible TrueType form
(plus straight bitmap versions). The main focus is on hardware
character sets: the kind that's located in a ROM and shown by default
when working in text (or graphics) mode.
-[These fonts are not corrected for the different pixel ratios used by
-the eponymous historic hardware; you need to manually do this with e.g.
-`xterm -fa "ATI 8x16:matrix=1 0 0 1.35"`]
+[ Classic hardware text mode stretches the fonts to fit the screen!
+To recreate the same visuals of that, a stretch factor must be
+applied. For details, see ratio.txt inside the package. ]
%prep
%setup -Tcqa0
+cp "%_sourcedir/ratio.txt" .
%build
iconv -f cp437 -t utf-8 <README.NFO | perl -i -pe 's{\r}{}g' >readme.txt
@@ -58,7 +60,7 @@
%files
%defattr(-, root,root)
-%doc readme.txt license.txt
+%doc readme.txt license.txt ratio.txt
%_ttfontsdir/
%changelog
++++++ ratio.txt ++++++
In classic IBM PC text mode, the graphics card stretches the font
such that it fills the screen.
A 9x16 font over 80x25 columns is displayed as a 720x400 image.
Assuming a 4:3 monitor as typically was present in the days, this
leads to a pixel aspect ratio of 20:27.
Font size Image size aspect decimal inverse
------------------------------------------------------------
8x8 640x200 5:12 0.42 2.40
8x14 640x350 35:48 0.73 1.37
8x16 640x400 5:6 0.83 1.20
9x16 720x400 20:27 0.74 1.35
To faithfully recreate the same visual look as such a monitor would
show, this aspect ratio needs to be applied when making use of the
font.
For cool-retro-term, there is a "Font Width" slider in the settings;
set it to 74%, 83%, or whatever is necessary. (Notice the pattern of
the "decimal" column of our table.)
For xterm, a fontconfig matrix can be specified like so:
xterm -fa "Px437 ATI 9x16:matrix=0.74 0 0 1"
xterm -fa "Px437 ATI 9x16:matrix=1 0 0 1.35"
One can either horizontally compress the glyphs, or vertically
stretch them to get to the result. The compress/stretch action
influences how many characters will be visible in a fullscreen
setting, so the basic font size may need to be adjusted.
xterm -fa "Px437 ATI 9x16:size=32:matrix=0.74 0 0 1"
xterm -fa "Px437 ATI 9x16:size=24:matrix=1 0 0 1.35"
produce an equivalent result.
Extra caveat: When using a matrix, you should also specify the -fd
parameter *and* specify the same matrix inside the -fd font
specification. Otherwise, CJK characters will be rendered in a
different size than the main characters. For a stretching matrix like
1/1.35, not specifying -fd and, as a result, having smaller CJK chars
is not as bad a problem as having bigger truncated CJK chars with a
compressing matrix like 0.74/1.