Hello community, here is the log from the commit of package yamagi-quake2 for openSUSE:Factory checked in at 2019-02-08 12:16:00 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/yamagi-quake2 (Old) and /work/SRC/openSUSE:Factory/.yamagi-quake2.new.28833 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "yamagi-quake2" Fri Feb 8 12:16:00 2019 rev:12 rq:672629 version:7.40 Changes: -------- --- /work/SRC/openSUSE:Factory/yamagi-quake2/yamagi-quake2.changes 2018-10-11 11:49:55.806444920 +0200 +++ /work/SRC/openSUSE:Factory/.yamagi-quake2.new.28833/yamagi-quake2.changes 2019-02-08 12:16:02.433410022 +0100 @@ -1,0 +2,23 @@ +Thu Feb 7 21:19:42 UTC 2019 - mar...@gmx.de + +- Update to version 7.40 + * Add support for HTTP downloads. Both the r1q2 and q2pro URL schemes + are supported, if a file is unavailable over HTTP the download code + falls back to UDP. + * Savegames can be removed through the menu by pressing 'del' on the + selected savegame. + * Support external entity files. + * Some fixes to OGG/Vorbis music playback. The music keeps playing after + s_restart and ogg_shuffle is handled correctly by the menu. + * Another round of timing fixes. Average frame times are now taken into + account when taking an educated guess on the next frames render time. + And the display refresh rate detection no longer cripple working GPU + drivers in an efford to work around bugs in older version of AMDs. + * A lot of fixes to the internal memory management. The game is now + much more memory efficient, this allows playing of extremly big maps + without crashes. This is largly based upon work done by Denis Pauk. + * New and much more detailed documentation. + * Enhancements to the software renderer. Retexturing packs are now + supported, general cleanup and bugfixes. + +------------------------------------------------------------------- Old: ---- quake2-7.30.tar.xz New: ---- quake2-7.40.tar.xz ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ yamagi-quake2.spec ++++++ --- /var/tmp/diff_new_pack.Va1msf/_old 2019-02-08 12:16:03.085409777 +0100 +++ /var/tmp/diff_new_pack.Va1msf/_new 2019-02-08 12:16:03.093409775 +0100 @@ -1,7 +1,7 @@ # # spec file for package yamagi-quake2 # -# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany. +# Copyright (c) 2019 SUSE LINUX GmbH, Nuernberg, Germany. # Copyright (c) 2016 Luke Jones <luke.nukem.jo...@gmail.com> # # All modifications and additions to the file contributed by third parties @@ -18,7 +18,7 @@ Name: yamagi-quake2 -Version: 7.30 +Version: 7.40 Release: 0 Summary: Enhanced Quake 2 Source Port License: GPL-2.0-only @@ -32,6 +32,7 @@ BuildRequires: gcc-c++ BuildRequires: hicolor-icon-theme BuildRequires: libSDL2-devel +BuildRequires: libcurl-devel BuildRequires: libjpeg-devel BuildRequires: libvorbis-devel BuildRequires: openal-soft-devel @@ -54,6 +55,7 @@ sed -i "s/__DATE__/${DATE}/g" src/game/savegame/savegame.c src/common/header/common.h %build +export CFLAGS="%{optflags} -Wno-unused-result" %cmake \ -DSYSTEMWIDE_SUPPORT=ON make %{_smp_mflags} @@ -103,7 +105,7 @@ %files %defattr(-,root,root) -%doc CHANGELOG CONTRIBUTE LICENSE README.md +%doc CHANGELOG LICENSE README.md %attr(0755,root,root) %{_bindir}/yquake2 %{_bindir}/yq2ded %{_libexecdir}/%{name} ++++++ quake2-7.30.tar.xz -> quake2-7.40.tar.xz ++++++ ++++ 15570 lines of diff (skipped)