Hello community,

here is the log from the commit of package yamagi-quake2 for openSUSE:Factory 
checked in at 2019-02-08 12:16:00
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/yamagi-quake2 (Old)
 and      /work/SRC/openSUSE:Factory/.yamagi-quake2.new.28833 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "yamagi-quake2"

Fri Feb  8 12:16:00 2019 rev:12 rq:672629 version:7.40

Changes:
--------
--- /work/SRC/openSUSE:Factory/yamagi-quake2/yamagi-quake2.changes      
2018-10-11 11:49:55.806444920 +0200
+++ /work/SRC/openSUSE:Factory/.yamagi-quake2.new.28833/yamagi-quake2.changes   
2019-02-08 12:16:02.433410022 +0100
@@ -1,0 +2,23 @@
+Thu Feb  7 21:19:42 UTC 2019 - mar...@gmx.de
+
+- Update to version 7.40
+  * Add support for HTTP downloads. Both the r1q2 and q2pro URL schemes
+    are supported, if a file is unavailable over HTTP the download code
+    falls back to UDP.
+  * Savegames can be removed through the menu by pressing 'del' on the
+    selected savegame.
+  * Support external entity files.
+  * Some fixes to OGG/Vorbis music playback. The music keeps playing after
+    s_restart and ogg_shuffle is handled correctly by the menu.
+  * Another round of timing fixes. Average frame times are now taken into
+    account when taking an educated guess on the next frames render time.
+    And the display refresh rate detection no longer cripple working GPU
+    drivers in an efford to work around bugs in older version of AMDs.
+  * A lot of fixes to the internal memory management. The game is now
+    much more memory efficient, this allows playing of extremly big maps
+    without crashes. This is largly based upon work done by Denis Pauk.
+  * New and much more detailed documentation.
+  * Enhancements to the software renderer. Retexturing packs are now
+    supported, general cleanup and bugfixes.
+
+-------------------------------------------------------------------

Old:
----
  quake2-7.30.tar.xz

New:
----
  quake2-7.40.tar.xz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ yamagi-quake2.spec ++++++
--- /var/tmp/diff_new_pack.Va1msf/_old  2019-02-08 12:16:03.085409777 +0100
+++ /var/tmp/diff_new_pack.Va1msf/_new  2019-02-08 12:16:03.093409775 +0100
@@ -1,7 +1,7 @@
 #
 # spec file for package yamagi-quake2
 #
-# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany.
+# Copyright (c) 2019 SUSE LINUX GmbH, Nuernberg, Germany.
 # Copyright (c) 2016 Luke Jones <luke.nukem.jo...@gmail.com>
 #
 # All modifications and additions to the file contributed by third parties
@@ -18,7 +18,7 @@
 
 
 Name:           yamagi-quake2
-Version:        7.30
+Version:        7.40
 Release:        0
 Summary:        Enhanced Quake 2 Source Port
 License:        GPL-2.0-only
@@ -32,6 +32,7 @@
 BuildRequires:  gcc-c++
 BuildRequires:  hicolor-icon-theme
 BuildRequires:  libSDL2-devel
+BuildRequires:  libcurl-devel
 BuildRequires:  libjpeg-devel
 BuildRequires:  libvorbis-devel
 BuildRequires:  openal-soft-devel
@@ -54,6 +55,7 @@
 sed -i "s/__DATE__/${DATE}/g" src/game/savegame/savegame.c 
src/common/header/common.h
 
 %build
+export CFLAGS="%{optflags} -Wno-unused-result"
 %cmake \
     -DSYSTEMWIDE_SUPPORT=ON
 make %{_smp_mflags}
@@ -103,7 +105,7 @@
 
 %files
 %defattr(-,root,root)
-%doc CHANGELOG CONTRIBUTE LICENSE README.md
+%doc CHANGELOG LICENSE README.md
 %attr(0755,root,root) %{_bindir}/yquake2
 %{_bindir}/yq2ded
 %{_libexecdir}/%{name}

++++++ quake2-7.30.tar.xz -> quake2-7.40.tar.xz ++++++
++++ 15570 lines of diff (skipped)


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