Hello community, here is the log from the commit of package flare for openSUSE:Factory checked in at 2019-05-20 10:28:58 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/flare (Old) and /work/SRC/openSUSE:Factory/.flare.new.5148 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "flare" Mon May 20 10:28:58 2019 rev:4 rq:703957 version:1.10 Changes: -------- --- /work/SRC/openSUSE:Factory/flare/flare.changes 2019-01-08 12:25:33.460464057 +0100 +++ /work/SRC/openSUSE:Factory/.flare.new.5148/flare.changes 2019-05-20 10:29:01.769903687 +0200 @@ -1,0 +2,56 @@ +Sat May 18 12:57:53 UTC 2019 - Max Mitschke <maxmitsc...@fastmail.com> + +- Version update to 1.10 + + Engine Features + * The configuration menu has been redesigned and is now used as the pause menu. + * The interface features from version 1.09 have been reverted due to being + accessible from the pause menu. + * Added an Interface option to disable showing hidden entity markers. + * Support floating point values for loot drop chance values. + * Add ‘hide_timeout’ option to stat bar configuration to support auto-hiding. + * Added an Interface option to disable stat bar auto-hiding globally. + * Add ‘no_stash’ property to item definitions to prevent items from being + placed in the stash. + * Add low HP notification system. (Leszek Cimała) + * Add ability to change the minimap zoom level by clicking on the minimap. + + Engine Fixes + * Fixed event activation being tied to distance to the camera position. It is + now correctly tied to distance from the player. + * Mouse movement and mouse aim now calculate direction relative to the player + instead of relative to the screen. + * Fixed enemy AI so that enemies can now enter combat if a hero ally is in + their proximity. + * Fix –data-path command line flag on Windows. + * Fixed dialog not being available if it lacked a topic. + * Fixed loot drop rate bonus having no effect when loot drop chance was too + low. + * Fix bug where the wrong requirements were checked for passive powers that + had been granted bonus points. + * Items that can’t be stashed are now dropped on the ground upon opening the + stash. + * Prevent re-binding the primary Main1 binding, which could break many + interactions. + * Removed the ability to re-bind the Ctrl, Shift, Alt, and Delete keys, since + they correspond to specific keyboard keys. + * Fix crash when trying to load a mod that contained + ‘engine/default_keybindings.txt’. + * Display XP stat bar value as relative to current level instead of total XP. + * Fix key bindings not working when switched to a non-US keyboard layout. + * Fix segfault when NPC filename is invalid. + * Fix inventory tooltips covering books when using no mouse. + * Fix navigation of dialog menu when using no mouse. + * Fix upgrading powers when using no mouse. + * When using the sdl_hardware renderer on Windows, OpenGL will now be used + instead of Direct3D. This fixes the loss of some textures when resizing + the window. + * Fixed the “level up” string to represent the ability to allocate multiple + stat points. Also note if Power points can be allocated. + * Refactored ‘requires_hpmp_state’ for Powers to check against both stats at + once. See the attribute reference for syntax changes. + * Greatly improved performance of loot tooltips. + * Fix bug where high item find chance prevented the player from finding + currency. + +------------------------------------------------------------------- Old: ---- flare-engine-v1.09.01.tar.gz New: ---- flare-engine-v1.10.tar.gz ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ flare.spec ++++++ --- /var/tmp/diff_new_pack.Ei59mg/_old 2019-05-20 10:29:02.589903415 +0200 +++ /var/tmp/diff_new_pack.Ei59mg/_new 2019-05-20 10:29:02.593903414 +0200 @@ -1,7 +1,7 @@ # # spec file for package flare # -# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany. +# Copyright (c) 2019 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed @@ -12,22 +12,23 @@ # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. -# Please submit bugfixes or comments via http://bugs.opensuse.org/ +# Please submit bugfixes or comments via https://bugs.opensuse.org/ # Name: flare -Version: 1.09.01 +Version: 1.10 Release: 0 Summary: Free Libre Action Roleplaying Engine License: GPL-3.0-or-later AND (CC-BY-SA-3.0 OR CC-BY-SA-4.0) Group: Amusements/Games/RPG Url: http://flarerpg.org -Source0: %{name}-engine-v%{version}.tar.gz +Source0: https://sourceforge.net/projects/flare-game/files/Linux/%{name}-engine-v%{version}.tar.gz BuildRequires: cmake -BuildRequires: fdupes >= 1.50 +BuildRequires: fdupes BuildRequires: gcc-c++ BuildRequires: pkgconfig +BuildRequires: vim BuildRequires: pkgconfig(SDL2_image) BuildRequires: pkgconfig(SDL2_mixer) BuildRequires: pkgconfig(SDL2_ttf) @@ -66,7 +67,7 @@ %install %cmake_install -%fdupes -s %{buildroot} +%fdupes -s %{buildroot}/%{_prefix} %if 0%{?suse_version} < 1500 %post @@ -80,7 +81,7 @@ %files %license COPYING -%doc %attr(644,root,root) README* RELEASE_NOTES.txt +%doc README* RELEASE_NOTES.txt %{_bindir}/%{name} %{_mandir}/man*/%{name}.* %{_datadir}/%{name} ++++++ flare-engine-v1.09.01.tar.gz -> flare-engine-v1.10.tar.gz ++++++ ++++ 59867 lines of diff (skipped)