Hello community,

here is the log from the commit of package flare for openSUSE:Factory checked 
in at 2019-05-20 10:28:58
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/flare (Old)
 and      /work/SRC/openSUSE:Factory/.flare.new.5148 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "flare"

Mon May 20 10:28:58 2019 rev:4 rq:703957 version:1.10

Changes:
--------
--- /work/SRC/openSUSE:Factory/flare/flare.changes      2019-01-08 
12:25:33.460464057 +0100
+++ /work/SRC/openSUSE:Factory/.flare.new.5148/flare.changes    2019-05-20 
10:29:01.769903687 +0200
@@ -1,0 +2,56 @@
+Sat May 18 12:57:53 UTC 2019 - Max Mitschke <maxmitsc...@fastmail.com>
+
+- Version update to 1.10
+
+  Engine Features
+  * The configuration menu has been redesigned and is now used as the pause 
menu.
+  * The interface features from version 1.09 have been reverted due to being 
+    accessible from the pause menu.
+  * Added an Interface option to disable showing hidden entity markers.
+  * Support floating point values for loot drop chance values.
+  * Add ‘hide_timeout’ option to stat bar configuration to support auto-hiding.
+  * Added an Interface option to disable stat bar auto-hiding globally.
+  * Add ‘no_stash’ property to item definitions to prevent items from being 
+    placed in the stash.
+  * Add low HP notification system. (Leszek Cimała)
+  * Add ability to change the minimap zoom level by clicking on the minimap.
+
+  Engine Fixes
+  * Fixed event activation being tied to distance to the camera position. It 
is 
+    now correctly tied to distance from the player.
+  * Mouse movement and mouse aim now calculate direction relative to the 
player 
+    instead of relative to the screen.
+  * Fixed enemy AI so that enemies can now enter combat if a hero ally is in 
+    their proximity.
+  * Fix –data-path command line flag on Windows.
+  * Fixed dialog not being available if it lacked a topic.
+  * Fixed loot drop rate bonus having no effect when loot drop chance was too 
+    low.
+  * Fix bug where the wrong requirements were checked for passive powers that 
+    had been granted bonus points.
+  * Items that can’t be stashed are now dropped on the ground upon opening the 
+    stash.
+  * Prevent re-binding the primary Main1 binding, which could break many 
+    interactions.
+  * Removed the ability to re-bind the Ctrl, Shift, Alt, and Delete keys, 
since 
+    they correspond to specific keyboard keys.
+  * Fix crash when trying to load a mod that contained 
+    ‘engine/default_keybindings.txt’.
+  * Display XP stat bar value as relative to current level instead of total XP.
+  * Fix key bindings not working when switched to a non-US keyboard layout.
+  * Fix segfault when NPC filename is invalid.
+  * Fix inventory tooltips covering books when using no mouse.
+  * Fix navigation of dialog menu when using no mouse.
+  * Fix upgrading powers when using no mouse.
+  * When using the sdl_hardware renderer on Windows, OpenGL will now be used 
+    instead of Direct3D. This fixes the loss of some textures when resizing 
+    the window.
+  * Fixed the “level up” string to represent the ability to allocate multiple 
+    stat points. Also note if Power points can be allocated.
+  * Refactored ‘requires_hpmp_state’ for Powers to check against both stats at 
+    once. See the attribute reference for syntax changes.
+  * Greatly improved performance of loot tooltips.
+  * Fix bug where high item find chance prevented the player from finding 
+    currency.
+
+-------------------------------------------------------------------

Old:
----
  flare-engine-v1.09.01.tar.gz

New:
----
  flare-engine-v1.10.tar.gz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ flare.spec ++++++
--- /var/tmp/diff_new_pack.Ei59mg/_old  2019-05-20 10:29:02.589903415 +0200
+++ /var/tmp/diff_new_pack.Ei59mg/_new  2019-05-20 10:29:02.593903414 +0200
@@ -1,7 +1,7 @@
 #
 # spec file for package flare
 #
-# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany.
+# Copyright (c) 2019 SUSE LINUX GmbH, Nuernberg, Germany.
 #
 # All modifications and additions to the file contributed by third parties
 # remain the property of their copyright owners, unless otherwise agreed
@@ -12,22 +12,23 @@
 # license that conforms to the Open Source Definition (Version 1.9)
 # published by the Open Source Initiative.
 
-# Please submit bugfixes or comments via http://bugs.opensuse.org/
+# Please submit bugfixes or comments via https://bugs.opensuse.org/
 #
 
 
 Name:           flare
-Version:        1.09.01
+Version:        1.10
 Release:        0
 Summary:        Free Libre Action Roleplaying Engine
 License:        GPL-3.0-or-later AND (CC-BY-SA-3.0 OR CC-BY-SA-4.0)
 Group:          Amusements/Games/RPG
 Url:            http://flarerpg.org
-Source0:        %{name}-engine-v%{version}.tar.gz
+Source0:        
https://sourceforge.net/projects/flare-game/files/Linux/%{name}-engine-v%{version}.tar.gz
 BuildRequires:  cmake
-BuildRequires:  fdupes >= 1.50
+BuildRequires:  fdupes
 BuildRequires:  gcc-c++
 BuildRequires:  pkgconfig
+BuildRequires:  vim
 BuildRequires:  pkgconfig(SDL2_image)
 BuildRequires:  pkgconfig(SDL2_mixer)
 BuildRequires:  pkgconfig(SDL2_ttf)
@@ -66,7 +67,7 @@
 
 %install
 %cmake_install
-%fdupes -s %{buildroot}
+%fdupes -s %{buildroot}/%{_prefix}
 
 %if 0%{?suse_version} < 1500
 %post
@@ -80,7 +81,7 @@
 
 %files
 %license COPYING
-%doc %attr(644,root,root) README* RELEASE_NOTES.txt
+%doc README* RELEASE_NOTES.txt
 %{_bindir}/%{name}
 %{_mandir}/man*/%{name}.*
 %{_datadir}/%{name}

++++++ flare-engine-v1.09.01.tar.gz -> flare-engine-v1.10.tar.gz ++++++
++++ 59867 lines of diff (skipped)


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