Hello community,

here is the log from the commit of package vkquake for openSUSE:Factory checked 
in at 2019-06-18 14:59:17
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/vkquake (Old)
 and      /work/SRC/openSUSE:Factory/.vkquake.new.4811 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "vkquake"

Tue Jun 18 14:59:17 2019 rev:3 rq:710499 version:1.02.1

Changes:
--------
--- /work/SRC/openSUSE:Factory/vkquake/vkquake.changes  2018-10-17 
08:41:13.877864692 +0200
+++ /work/SRC/openSUSE:Factory/.vkquake.new.4811/vkquake.changes        
2019-06-18 14:59:21.225297819 +0200
@@ -1,0 +2,21 @@
+Mon Jun 17 19:34:23 UTC 2019 - Martin Hauke <[email protected]>
+
+- Update to version 1.02.0
+  + Frame rates over 72 Hz don't break physics anymore (from
+    QuakeSpasm spiked)
+  + Default maximum frame rate raised to 200 Hz.
+  + Fix crashes with some Intel drivers and anti aliasing
+  + Fix crash "out of dynamic vertex buffer space" in some very
+    large custom maps
+  + Fix gun position being different than in QuakeSpasm when status
+    bar alpha is 0
+  + Other minor Vulkan fixes
+
+- Update to version 1.01.0
+  + Extremely large textures should now work
+  + Fixed alpha blending issue in some maps
+    (e.g. xmasjam2018_bloodshot)
+  + Partial support for r_showTris (world and particles)
+  + Update to latest QuakeSpasm code
+
+-------------------------------------------------------------------

Old:
----
  vkQuake-1.00.0.tar.gz

New:
----
  vkQuake-1.02.1.tar.gz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ vkquake.spec ++++++
--- /var/tmp/diff_new_pack.6NkMoN/_old  2019-06-18 14:59:21.733297567 +0200
+++ /var/tmp/diff_new_pack.6NkMoN/_new  2019-06-18 14:59:21.737297565 +0200
@@ -1,7 +1,7 @@
 #
 # spec file for package vkquake
 #
-# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany.
+# Copyright (c) 2019 SUSE LINUX GmbH, Nuernberg, Germany.
 # Copyright (c) 2017 Luke Jones <[email protected]>
 #
 # All modifications and additions to the file contributed by third parties
@@ -18,7 +18,7 @@
 
 
 Name:           vkquake
-Version:        1.00.0
+Version:        1.02.1
 Release:        0
 Summary:        Quake 1 port using Vulkan instead of OpenGL for rendering
 # FIXME: Select a correct license from 
https://github.com/openSUSE/spec-cleaner#spdx-licenses

++++++ vkQuake-1.00.0.tar.gz -> vkQuake-1.02.1.tar.gz ++++++
++++ 5130 lines of diff (skipped)


Reply via email to