Hello community, here is the log from the commit of package vkquake for openSUSE:Factory checked in at 2019-06-18 14:59:17 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/vkquake (Old) and /work/SRC/openSUSE:Factory/.vkquake.new.4811 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "vkquake" Tue Jun 18 14:59:17 2019 rev:3 rq:710499 version:1.02.1 Changes: -------- --- /work/SRC/openSUSE:Factory/vkquake/vkquake.changes 2018-10-17 08:41:13.877864692 +0200 +++ /work/SRC/openSUSE:Factory/.vkquake.new.4811/vkquake.changes 2019-06-18 14:59:21.225297819 +0200 @@ -1,0 +2,21 @@ +Mon Jun 17 19:34:23 UTC 2019 - Martin Hauke <[email protected]> + +- Update to version 1.02.0 + + Frame rates over 72 Hz don't break physics anymore (from + QuakeSpasm spiked) + + Default maximum frame rate raised to 200 Hz. + + Fix crashes with some Intel drivers and anti aliasing + + Fix crash "out of dynamic vertex buffer space" in some very + large custom maps + + Fix gun position being different than in QuakeSpasm when status + bar alpha is 0 + + Other minor Vulkan fixes + +- Update to version 1.01.0 + + Extremely large textures should now work + + Fixed alpha blending issue in some maps + (e.g. xmasjam2018_bloodshot) + + Partial support for r_showTris (world and particles) + + Update to latest QuakeSpasm code + +------------------------------------------------------------------- Old: ---- vkQuake-1.00.0.tar.gz New: ---- vkQuake-1.02.1.tar.gz ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ vkquake.spec ++++++ --- /var/tmp/diff_new_pack.6NkMoN/_old 2019-06-18 14:59:21.733297567 +0200 +++ /var/tmp/diff_new_pack.6NkMoN/_new 2019-06-18 14:59:21.737297565 +0200 @@ -1,7 +1,7 @@ # # spec file for package vkquake # -# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany. +# Copyright (c) 2019 SUSE LINUX GmbH, Nuernberg, Germany. # Copyright (c) 2017 Luke Jones <[email protected]> # # All modifications and additions to the file contributed by third parties @@ -18,7 +18,7 @@ Name: vkquake -Version: 1.00.0 +Version: 1.02.1 Release: 0 Summary: Quake 1 port using Vulkan instead of OpenGL for rendering # FIXME: Select a correct license from https://github.com/openSUSE/spec-cleaner#spdx-licenses ++++++ vkQuake-1.00.0.tar.gz -> vkQuake-1.02.1.tar.gz ++++++ ++++ 5130 lines of diff (skipped)
