Hello community, here is the log from the commit of package raylib for openSUSE:Factory checked in at 2019-06-19 21:02:27 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/raylib (Old) and /work/SRC/openSUSE:Factory/.raylib.new.4811 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "raylib" Wed Jun 19 21:02:27 2019 rev:5 rq:706635 version:2.5.0 Changes: -------- --- /work/SRC/openSUSE:Factory/raylib/raylib.changes 2018-07-28 12:42:27.952663797 +0200 +++ /work/SRC/openSUSE:Factory/.raylib.new.4811/raylib.changes 2019-06-19 21:02:44.434206532 +0200 @@ -1,0 +2,40 @@ +Fri May 31 09:26:07 UTC 2019 - [email protected] + +- Update to 2.5.0: + * New window management and filesystem functions to query monitor + information, deal with clipboard, check directory files info and + even launch a URL with default system web browser. Experimental + High-DPI monitor support has also been added through a compile flag. + * Redesigned Gamepad mechanism, now generic for all platforms and + gamepads, no more specific gamepad configurations. + * Redesigned UWP input system, now raylib supports UWP seamlessly, + previous implementation required a custom input system implemented + in user code. + * rlgl module has been redesigned to support a unique buffer for + shapes drawing batching, including LINES, TRIANGLES, QUADS in the + same indexed buffer, also added support for multi-buffering if required. + Additionally, rlPushMatrix()/rlPopMatrix() functionality has been + reviewed to behave exactly like OpenGL 1.1, models_rlgl_solar_system + example has been added to illustrate this behaviour. + * VR simulator has been reviewed to allow custom configuration of + Head-Mounted-Device parameters and distortion shader, core_vr_simulator + has been properly adapted to showcase this new functionality, now + the VR simulator is a generic configurable stereo rendering system + that allows any VR device simulation with just a few lines of code + or even dynamic tweaking of HMD parameters. + * Support for Unicode text drawing; now raylib processes UTF8 + strings on drawing, supporting Unicode codepoints, allowing rendering + mostly any existent language (as long as the font with the glyphs is provided). + * Brand new text management API, with the addition of multiple functions + to deal with string data + * Multiple new shapes and textures drawing functions + * Experimental cubemap support, to automatically load multiple + cubemap layouts (LoadTextureCubemap()). + * Skeletal animation support for 3d models, this addition implied a + redesign of Model data structure to accomodate multiple mesh/multiple + materials support and bones information. Multiple models functions + have been reviewed and added on this process, also glTF models + loading support has been added. + * For details see Changelog file + +------------------------------------------------------------------- Old: ---- 2.0.0.tar.gz New: ---- 2.5.0.tar.gz ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ raylib.spec ++++++ --- /var/tmp/diff_new_pack.zEjP0V/_old 2019-06-19 21:02:46.462208292 +0200 +++ /var/tmp/diff_new_pack.zEjP0V/_new 2019-06-19 21:02:46.466208296 +0200 @@ -1,7 +1,7 @@ # # spec file for package raylib # -# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany. +# Copyright (c) 2019 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed @@ -17,12 +17,12 @@ Name: raylib -Version: 2.0.0 +Version: 2.5.0 Release: 0 Summary: C library for learning video game programming License: Zlib Group: Development/Libraries/C and C++ -Url: http://www.raylib.com +URL: http://www.raylib.com Source: https://github.com/raysan5/raylib/archive/%{version}.tar.gz BuildRequires: Mesa-libGL-devel BuildRequires: cmake @@ -53,7 +53,7 @@ A C library for learning video game programming. %prep -%setup -q -n raylib-2.0.0 +%setup -q -n raylib-2.5.0 %build %cmake \ @@ -62,14 +62,14 @@ %install %cmake_install -rm %{buildroot}%{_libdir}/libraylib.a +#rm %{buildroot}%{_libdir}/libraylib.a %post -n libraylib2 -p /sbin/ldconfig %postun -n libraylib2 -p /sbin/ldconfig %files -n libraylib2 %{_libdir}/libraylib.so.2 -%{_libdir}/libraylib.so.2.0.0 +%{_libdir}/libraylib.so.2.5.0 %files -n raylib-devel %license LICENSE.md @@ -77,5 +77,6 @@ %{_includedir}/raylib.h %{_libdir}/libraylib.so %{_libdir}/pkgconfig/raylib.pc +%{_libdir}/cmake/raylib/ %changelog ++++++ 2.0.0.tar.gz -> 2.5.0.tar.gz ++++++ /work/SRC/openSUSE:Factory/raylib/2.0.0.tar.gz /work/SRC/openSUSE:Factory/.raylib.new.4811/2.5.0.tar.gz differ: char 12, line 1
