Hello community, here is the log from the commit of package Play for openSUSE:Leap:15.2 checked in at 2020-02-21 23:51:43 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Leap:15.2/Play (Old) and /work/SRC/openSUSE:Leap:15.2/.Play.new.26092 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "Play" Fri Feb 21 23:51:43 2020 rev:1 rq:771066 version:0~git20191220 Changes: -------- New Changes file: --- /dev/null 2019-12-19 10:12:34.003146842 +0100 +++ /work/SRC/openSUSE:Leap:15.2/.Play.new.26092/Play.changes 2020-02-21 23:51:43.992850433 +0100 @@ -0,0 +1,129 @@ +------------------------------------------------------------------- +Thu Jan 2 10:54:22 UTC 2020 - Yunhe Guo <[email protected]> + +- Remove unrar source + +------------------------------------------------------------------- +Thu Jan 02 10:50:43 UTC 2020 - [email protected] + +- Update to version 0~git20191220: + * Make cdvd_ee_driver stoppable and unloadable, even if it doesn't exist. + * Add a no link threshold for recycled blocks. + * Recycle compiled blocks. + * Remove boost dependency + * use Iop::PathUtils::MakeHostPath() in CDirectoryDevice + * move MakeHostPath(...) to seperate namespace + * use MakeHostPath(...) in GetEntSpace(...) + +------------------------------------------------------------------- +Fri Nov 29 15:50:24 UTC 2019 - [email protected] + +- Update to version 0~git20191127: + * add missing break in CStdio::PrintFormatted(...) + * rearrange IOP memory reserve to reduce foot print + * reserve IOP Mem addr 0x480 for intr handler table, set CDVDROM fake handler + * dont include libc, as it will cause issues with newer OSs + * Update submodules to solve GLEW issue + * Code style fixes. + * Make sure GetAvailableBits won't return a negative value. + * Make the change to IPU_CMD register behavior less intrusive. + * Remove useless asserts. + * Add default values to intra & non-intra IQ matrices. + * Various IPU tests + * Update submodules. + * Code style fix. + * Add exception for VU SUB instruction which is meant to clear a register. + * Enable receiving IPU DMA transfers from SPR. + * Fillchar can only be 0 or a space. + * cleanup + * Fix path + * Linux: bundle libc and libstdc++ with AppImage to increase compatibility with older distros + * prepare entire env before building, this should avoid odd failure, where you'd go through the entire build, but then fails to download needed binary for deployment + +------------------------------------------------------------------- +Mon Nov 4 19:23:55 UTC 2019 - Yunhe Guo <[email protected]> + +- Use system library as much as possible + +------------------------------------------------------------------- +Mon Nov 04 11:15:21 UTC 2019 - [email protected] + +- Update to version 0~git20191031: + * Let's hope this is the last one. + * Remove last remnants of boost. + * Grab error code to prevent exception being thrown on Windows. + * Remove more boost usage. + * Remove boost::filesystem usage. + * Update submodule. + * Remove boost usage. + * Replace boost header by system header. + * Remove boost version number. + +------------------------------------------------------------------- +Wed Oct 30 10:44:25 UTC 2019 - [email protected] + +- Update to version 0~git20191029: + * Fix Linux build. + * Change detecting scheme for S3 paths. + * Change the path format used to specify images stored on S3. + * Code style fixes. + * Add missing include. + * Update Framework submodule. + * Don't store current working directory in a fs::path. + * Also check ChDir's result. + * Update path handling in MCSERV. + * Code style fixes. + * Fix iOS build. + * Use helper function to get save modification time. + * Remove unicode literals. + * Remove boost filesystem header. + * Add missing files to CMakeLists. + * Android build fixes. + * Use new time conversion function. + * Remove boost::filesystem dependency. + * Move misplaced include. + * Add missing include. + * Remove some more boost::filesystem remnants. + * Remove wchar_t literals. + * Remove boost::filesystem namespace rename. + * Update submodules. + * Remove usage of boost::filesystem. + * Reorganise Travis script. + * Add repo. + * Build using GCC9 on TravisCI. + * Fix Qt GLES builds + * build arm64 on travis ci + * Be granular also on VU microprogram upload. + * Be a bit more granular when invalidating VU microprograms. + * Code style fixes. + * Check test validation algorithm. + * Add missing file in CMakeLists.txt. + * Make sure test fails in Release config. + +------------------------------------------------------------------- +Sun Oct 20 11:11:58 UTC 2019 - [email protected] + +- Update to version 0~git20191019: + * Also test on Linux and macOS. + * Run tests after building. + * update submodule, and references to it + * Update README.md. + * Fix screen orientation issues on iOS 13. + * Prevent VF0 from being clobbered. + * Install png and svg icons to correct location on Unix + * Correct .desktop and icon file installation + * Unix: install icon before .desktop file + +------------------------------------------------------------------- +Wed Oct 16 07:37:38 UTC 2019 - [email protected] + +- Update to version 0~git20191015: + * Code style fixes. + * Prevent crashing when erasing something that's not there. + * Remove extra VU state copies. + * Make sure EE's and VU0's states are synced before starting VU0. + +------------------------------------------------------------------- +Tue Oct 15 19:38:36 UTC 2019 - Yunhe Guo <[email protected]> + +- Initial version New: ---- Play-0~git20191220.tar.xz Play.changes Play.spec _service _servicedata ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ Play.spec ++++++ # # spec file for package libretro-play # # Copyright (c) 2019 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # Name: Play Version: 0~git20191220 Release: 0 Summary: Play! - PlayStation 2 Emulator License: MIT Group: System/Emulators/Other URL: http://purei.org Source: %{name}-%{version}.tar.xz BuildRequires: boost-devel BuildRequires: cmake BuildRequires: gcc-c++ BuildRequires: glew-devel BuildRequires: glu-devel BuildRequires: libbz2-devel BuildRequires: libcurl-devel BuildRequires: libevdev-devel BuildRequires: libicu-devel BuildRequires: libopenssl-devel BuildRequires: libqt5-qtbase-devel BuildRequires: Mesa-devel BuildRequires: nlohmann_json-devel BuildRequires: openal-soft-devel BuildRequires: sqlite3-devel BuildRequires: zlib-devel %description Play! is a PlayStation 2 emulator for Windows, macOS, UNIX, Android & iOS platforms. This package is for RetroArch/libretro front-end. %prep %setup -q %build mkdir build cd build cmake .. \ -DCMAKE_INSTALL_PREFIX="%{_prefix}" \ -DCMAKE_INSTALL_LIBEXEC="%{_libexecdir}" \ -DCMAKE_BUILD_TYPE="Release" \ -DCMAKE_SKIP_RPATH="YES" %cmake_build %install %cmake_install %files %{_bindir}/%{name} %{_datadir}/applications/%{name}.desktop %dir %{_datadir}/icons/hicolor %dir %{_datadir}/icons/hicolor/1024x1024 %dir %{_datadir}/icons/hicolor/1024x1024/apps %{_datadir}/icons/hicolor/1024x1024/apps/%{name}.png %dir %{_datadir}/icons/hicolor/scalable %dir %{_datadir}/icons/hicolor/scalable/apps %{_datadir}/icons/hicolor/scalable/apps/%{name}.svg %changelog ++++++ _service ++++++ <services> <service name="tar_scm" mode="localonly"> <param name="scm">git</param> <param name="url">https://github.com/jpd002/Play-.git</param> <param name="filename">Play</param> <param name="revision">master</param> <param name="versionformat">0~git%cd</param> <param name="changesgenerate">enable</param> <param name="exclude">deps/Dependencies/BoostMac</param> <param name="exclude">deps/Dependencies/build_android</param> <param name="exclude">deps/Dependencies/build_win32</param> <param name="exclude">deps/Dependencies/bzip2-1.0.6</param> <param name="exclude">deps/Dependencies/cmake-ios</param> <param name="exclude">deps/Dependencies/cmake-modules/FindGLEW.cmake</param> <param name="exclude">deps/Dependencies/d3dcompiler_winxp</param> <param name="exclude">deps/Dependencies/glew-2.0.0</param> <param name="exclude">deps/Dependencies/iCade-iOS</param> <param name="exclude">deps/Dependencies/nlohmann_json</param> <param name="exclude">deps/Dependencies/sqlite-3.20.1</param> <param name="exclude">deps/Dependencies/unrar*</param> <param name="exclude">deps/Dependencies/zlib-1.2.8</param> </service> <service name="recompress" mode="localonly"> <param name="file">*.tar</param> <param name="compression">xz</param> </service> <service name="set_version" mode="localonly"/> </services> ++++++ _servicedata ++++++ <servicedata> <service name="tar_scm"> <param name="url">https://github.com/jpd002/Play-.git</param> <param name="changesrevision">bd485299c9560c6e51b88ee0d307b6b3415b55c4</param></service></servicedata>
