Hello community,

here is the log from the commit of package piglit for openSUSE:Factory checked 
in at 2020-07-24 09:56:59
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/piglit (Old)
 and      /work/SRC/openSUSE:Factory/.piglit.new.3592 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "piglit"

Fri Jul 24 09:56:59 2020 rev:9 rq:822163 version:1~20200721.5db8d7472

Changes:
--------
--- /work/SRC/openSUSE:Factory/piglit/piglit.changes    2020-06-11 
14:54:45.911290299 +0200
+++ /work/SRC/openSUSE:Factory/.piglit.new.3592/piglit.changes  2020-07-24 
09:58:53.301583379 +0200
@@ -1,0 +2,242 @@
+Tue Jul 21 22:49:51 UTC 2020 - Jozef Pupava <[email protected]>
+
+- Update to version 1~20200721.5db8d7472:
+  * dsa: fix error codes for *TextureSubImage* calls
+  * ext_external_objects/vk-buf-exchange: New interoperability test
+  * ext_external_objects: Vulkan framework additions for external BOs
+  * ext_external_objects: changed default tiling mode to linear
+  * ext_external_objects/vk-image-display-overwrite: New test
+  * ext_external_objects: Additions to the framework and tests
+  * glsl-4.50: move a test to the glsl-4.50 dir
+  * arb_shader_bit_encoding: move some tests to the arb_shader_bit_encoding dir
+  * ext_shader_integer_mix: move some tests to the ext_shader_integer_mix dir
+  * glsl-1.30: move some tests to the glsl-1.30 dir
+  * glsl-1.20: move a bunch of shaders to the glsl-1.20 dir
+  * glsl-1.10: move a whole bunch shader tests to the glsl-1.10 dir
+  * glsl-3.30: move glsl 3.30 bug test to the glsl-3.30 dir
+  * arb_texture_gather: move test to the arb_texture_gather dir
+  * arb_sample_shading: bump gl version for mrt-alpha-to-coverage-combinations
+  * glsl-1.50: add extension requirement for [email protected]@gs-max-output
+  * dsa: fix error codes to reflect GL 4.6 spec.
+  * tests: do not use designated initializers in c++
+  * tests: fix illegal initializers
+  * intel_shader_integer_functions2: ignore overflow errors
+  * builtin-functions: ignore RuntimeWarnings from add-tests
+  * tests: do not assert framebuffer-completeness
+  * tests: do not remove non-existent test
+  * primitive-restart: do not assign undefined value
+  * tests/texturing: set sample_count
+  * glsl-uniform-out-of-bounds-2: silence warning
+  * tests: add reproducer for Mesa issue 2946
+  * gl-4.1: add a minmax test (v2)
+  * ext_shader_image_load_store: fix imageAtomic*Wrap tests
+  * ext_shader_image_load_store-image: fix the compile only test
+  * Add param to piglit_compile_shader_text_nothrow to not print errors
+  * gl-3.1: use glsl 1.40 for mixed-int-float-fbo
+  * OES_geometry_shader: Test dynamically non-uniform num vertices
+  * glsl-1.10: Test absolute value of a dot-product result
+  * glsl-1.10: move tmp array index tests to the glsl-1.10 dir
+  * glsl-1.10: move some linking tests to the glsl-1.10 dir
+  * glsl-1.10: move some discard tests to the glsl-1.10 dir
+  * glsl-1.10: move some move loop tests to the glsl-1.10 dir
+  * glsl-1.10: move sampler shader tests to glsl-1.10 dir
+  * arb_shader_texture_lod: move test to arb_shader_texture_lod dir
+  * arb_gpu_shader_int64: move some unroll tests to the arb_gpu_shader_int64 
dir
+  * arb_gpu_shader_fp64: move loop unroll test to the arb_gpu_shader_fp64 dir
+  * glsl-1.30: move some loop unroll tests to the glsl-1.30 dir
+  * glsl-1.10: move loop shader tests to glsl-1.10 dir
+  * glsl-4.50: move constant multiply test to glsl-4.50 dir
+  * glsl: move vec4 vector indexing tests to glsl-1.10
+  * glsl-1.20: move uniform initializer tests to glsl 1.20 dir
+  * glsl: move open-coded-bitfieldReverse tests to where they belong
+  * glsl-1.30: move builtin trunc test to glsl-1.30 dir
+  * glsl-1.10: move builtin tests to the glsl-1.10 dir
+  * glsl-1.10: move copy propagation tests to glsl-1.10 dir
+  * glsl-1.10: move derivative tests to glsl-1.10 dir
+  * glsl-1.20: move const builtin tests to glsl-1.20 dir
+  * glsl-1.30: move cosh builtin test to glsl-1.30 dir
+  * arb_arrays_of_arrays: move arrays copy size mismatch test to AoA dir
+  * glsl-1.20: move array tests to glsl-1.20 dir
+  * glsl-1.10: move algebraic tests to glsl-1.10 dir
+  * glsl-1.10: move exp2 test to glsl-1.10 dir
+  * tests: add reproducer for issue 3140
+  * namespace-pollution: fix array out-of-bounds access by glBitmap
+  * cl: Add test for i16/f16 inline immediate handling
+  * glsl-1.10: test uniform array resizing
+  * arb_shader_image_load_store: test storing to two different image formats.
+  * glsl-1.10: use correct comment tokens in fs-loop-while-false-03
+  * glsl-1.10: Test detection of open-coded "mix" pattern
+  * tests/fbo: Disable stencil test prior to glCopyPixels
+  * glsl-array-bounds: initialize arrays to avoid optimizing out undefined 
access
+  * glsl-array-bounds: set out-of-bounds array index inside shader
+  * glsl-1.10: remove initializer for uniform in fs-loop-while-false-03
+  * glsl-arrays: initialize uniforms in shader to avoid errors from elimination
+  * glsl-uniform-interstage-limits: New test poking at VS/FS shared uniform 
files.
+  * util: Add a helper for generating formatted shader sources.
+  * vulkan: remove glsl450 double precision tests
+  * glsl-1.10: Adds additional test for macros redefinitions
+  * ext_external_objects: Selecting a queue that supports graphics
+  * ext_external_objects: Additions to the Vulkan framework
+  * Switch from cElementTree to ElementTree.
+  * cmake: install spirv (spv) files
+  * ext_external_objects: remove double destroy of objects
+  * ext_external_objects: set img,mem objects NULL after destroy
+  * ext_external_objects: add error reporting to load_shader
+  * ext_external_objects: determine filepaths via PIGLIT_SOURCE_DIR
+  * glsl-1.10: remove test that no longer does what is intended
+  * write-after-clear: Test linear -> sRGB with sRGB storage
+  * write-after-clear: Clear lists of views
+  * tests: Add test for texture view writes after fast-clears
+  * Switch from collections to collections.abc.
+  * cl: fix clGetDeviceInfo build with OCL < 2.0
+  * cl: clGetKernelWorkGroupInfo check returned values
+  * cl: clGetDeviceInfo check returned values
+  * cl: clGetKernelInfo check returned values
+  * cl: clSetKernelArg fix CL_INVALID_SAMPLER error message
+  * cl: improve clEnqueueFillBuffer tests scope
+  * cl: fix clEnqueueFillBuffer CL_INVALID_CONTEXT
+  * cl: disable an asm call test on kabini
+  * cl: add program need_image_support option
+  * cl: manage an offset in retain_release-event
+  * cl: require a least OCL 1.2
+  * khr_texture_compression_astc: Make array subtests definition static
+  * drawoverhead: Allow disabling of the color output.
+  * drawoverhead: Allow selecting a specific test.
+  * arb_shader_subroutine: Add test for implicitly converted arguments
+  * cl: Add test passing large struct with dynamic realignment
+  * glsl 4.20 & 4.30: test c-style array initialization
+  * ssbo-atomics: Test that there is no implicit conversion of "mem" parameter
+  * ext_external_objects: Sets tiling mode for the imported texture
+  * cmake: Avoid pkg-config on Windows.
+  * shader_runner: fix conditional jump depends on glsl_version
+  * ext_external_objects: make libvulkan dependency optional
+  * gitlab-ci: add libvulkan-dev to support tests that use Vulkan
+  * ext_external_objects/vk-image-display: Add a new Vulkan->OpenGL test
+  * ext_external_objects/vk-image-override: New approach to test formats
+  * ext_external_objects/vk-image-override: Add a Vulkan-GL test
+  * ext_external_objects: Helper structs that map the Vk and GL formats
+  * ext_external_objects: Add Vulkan/OpenGL driver compatibility checker
+  * ext_external_objects: Extended the interoperability and Vulkan helpers
+  * ext_external_objects: Add Vulkan-OpenGL interoperability helpers
+  * ext_external_objects: Add Vulkan helpers
+  * ext_external_objects: Group external object tests
+  * glsl-1.10: remove tests that no longer do what was intended
+  * glsl-1.10: initialise texcoord array in test
+  * Fix several shared-atomicMin* tests using "draw rect" instead of "compute"
+  * tests: add reproducer for issue 2747
+  * gl-2.0: remove unnecessary assert
+  * glsl-1.10: stop sibling nested loop being eliminated
+  * gen_variable_index_write_tests: stop arrays from being optimised away
+  * arb_gpu_shader_fp64: fix indirect array access test
+  * glsl-1.10: remove undefined behaviour from loop test
+  * shader_runner: reset glClipPlane before each subtest
+  * framework: Update to Python 3 ConfigParser.
+  * tests: Added tests for nv_alpha_to_coverage_dither_control
+  * ext_draw_instanced: add test
+  * Remove the apitrace testing.
+  * framework: remove unused import
+  * framework: Replace assert with actual error
+  * framework: allow PiglitException's to set a returncode
+  * framework: Add env support to some test classes that don't have it
+  * arb_texture_query_lod: relax tolerance values
+  * framework/cl: Accept additional arguments in init and pass them to parent 
init
+  * GL_ARB_vertex_program: Test that unused attributes don't affect used ones
+  * gl-1.1: Test that unused normal array in ff shader doesn't affect other 
arrays
+  * glsl-1.30: add a test with gl_ClipDistance as dead code
+  * framework: Add xorg tests
+  * framework: Actually deserialize the test environment
+  * framework/test: pass env and cwd as optional arguments to Test
+  * framework: allow xml profiles from outside the piglit tree
+  * nv_viewport_array2: add some compiler, linker, and execution tests
+  * shader_runner: allow setting viewports directly
+  * nv_viewport_swizzle: add an errors test
+  * nv_viewport_swizzle: add basic test
+  * shader_runner: add glViewportSwizzleNV support
+  * glsl-1.10: test invalid operator on function parameter
+  * rgtc: generate some signed data for snorm formats.
+  * glsl-1.20: new tests for out-of-bounds array access of vectors/matrices
+  * tests: add reproducer for issue 1258
+  * glsl-1.10: Add tests for condition on saturated value
+  * glsl-1.10: test some arithmetic on non-existing variable
+  * tests: add reproducer for issue #2596
+  * arb_separate_shader_objects: Check return values.
+  * egl-ext_egl_image_storage: Fix resource leak.
+  * cmake: export build commands
+  * tests: Verify that usage of string literals fails compilation
+  * generated_tests: Remove six dependency.
+  * arb_gpu_shader_fp64: Remove execution tests from gen_inout_fp64
+  * arb_gpu_shader_fp64/int64: Test in/out variables with generator
+  * random_ubo: Add GL_ARB_gpu_shader_int64 types
+  * random_ubo: Fix python3 errors
+  * glsl-4.00: Add tests for loops with mul and ishl incrementation
+  * arb_gpu_shader5: test indirect texture access with different formats
+  * ext_texture_norm16-render: use piglit_get_gl_enum_name
+  * arb_shader_atomic_counters: Add a test for sparsely-used bindings.
+  * ARB_gpu_shader5: Verify precise fract of NaN
+  * ARB_gpu_shader5: Verify comparisons with precise arithmetic
+  * glsl: Verify floating point underflow compared with zero
+  * glsl-1.10: Verify sign multiplied by a value with negation, absolute 
value, or both
+  * tests: Added tests for nv_copy_image
+  * tests: intel_blackhole: ensure the blackhole state is disabled to readback 
surfaces
+  * arb_shader_storage_buffer_object: Add test for auto setting binding point 
to an array of SSBOs
+  * templates: Remove last remains of the six module
+  * cl: Add test for 16-bit bswaps
+  * glsl-arrays-copy-size-mismatch: Add test case for nir_opt_find_array_copies
+  * cl: Add test for bswap
+  * unittests: Properly skip tests if psutil isn't installed
+  * CI: remove six from installed packages
+  * cmake: remove python six dependency
+  * drop python2 support
+  * cmake: allow setting python versions via the command line
+  * CI: remove python 2.7 and 3.5
+  * framework/print-cmd: Fix exclude filter
+  * Fix build on 32-bit arch of gen_intel_shader_integer_functions2 tests
+  * glx_mesa_query_renderer: Fix error with GCC 10.
+  * draw-prim-rate: reorder test execution order
+  * draw-prim-rate: move the main loop body into a separate function
+  * draw-prim-rate: test the performance of triangle strips
++++ 45 more lines (skipped)
++++ between /work/SRC/openSUSE:Factory/piglit/piglit.changes
++++ and /work/SRC/openSUSE:Factory/.piglit.new.3592/piglit.changes

Old:
----
  piglit-1~20191210.603cfb975.tar.xz

New:
----
  piglit-1~20200721.5db8d7472.tar.xz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ piglit.spec ++++++
--- /var/tmp/diff_new_pack.KAi0Y7/_old  2020-07-24 09:58:55.301585241 +0200
+++ /var/tmp/diff_new_pack.KAi0Y7/_new  2020-07-24 09:58:55.305585245 +0200
@@ -26,12 +26,12 @@
 %bcond_without opengles
 %endif
 Name:           piglit
-Version:        1~20191210.603cfb975
+Version:        1~20200721.5db8d7472
 Release:        0
 Summary:        OpenGL driver testing framework
 License:        MIT
 Group:          System/Benchmark
-URL:            http://cgit.freedesktop.org/piglit
+URL:            https://cgit.freedesktop.org/piglit
 Source0:        %{name}-%{version}.tar.xz
 Source1:        piglit-rpmlintrc
 Source2:        suse_qa.py


++++++ piglit-1~20191210.603cfb975.tar.xz -> piglit-1~20200721.5db8d7472.tar.xz 
++++++
/work/SRC/openSUSE:Factory/piglit/piglit-1~20191210.603cfb975.tar.xz 
/work/SRC/openSUSE:Factory/.piglit.new.3592/piglit-1~20200721.5db8d7472.tar.xz 
differ: char 26, line 1


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