Hello community,

here is the log from the commit of package FAudio for openSUSE:Factory checked 
in at 2020-10-10 19:04:09
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/FAudio (Old)
 and      /work/SRC/openSUSE:Factory/.FAudio.new.4249 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "FAudio"

Sat Oct 10 19:04:09 2020 rev:6 rq:840447 version:20.10

Changes:
--------
--- /work/SRC/openSUSE:Factory/FAudio/FAudio.changes    2020-09-27 
11:48:44.107976133 +0200
+++ /work/SRC/openSUSE:Factory/.FAudio.new.4249/FAudio.changes  2020-10-10 
19:04:22.896484316 +0200
@@ -1,0 +2,12 @@
+Wed Oct  7 22:53:36 UTC 2020 - Aaron Stern <ukbeas...@protonmail.com>
+
+- update to 20.10:
+  Add support for WAVESTOP notifications
+  Add support for engines without settings files (or empty settings files)
+  Add power-of-two quantum fallback paths for *BSD and Emscripten
+  Return a unique error code for audio engines with a bad platform ID
+  Fix a deadlock in Wolfenstein: The Old Blood related to callbacks
+  Fix a crash for streaming WaveBanks when calling Destroy
+  stb_vorbis: Handle malloc(0) calls
+  
+-------------------------------------------------------------------

Old:
----
  FNA-2009.zip

New:
----
  FNA-2010.zip

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ FAudio.spec ++++++
--- /var/tmp/diff_new_pack.cvUzBx/_old  2020-10-10 19:04:23.832484806 +0200
+++ /var/tmp/diff_new_pack.cvUzBx/_new  2020-10-10 19:04:23.836484807 +0200
@@ -16,9 +16,9 @@
 #
 
 
-%define realver 2009
+%define realver 2010
 Name:           FAudio
-Version:        20.09
+Version:        20.10
 Release:        0
 Summary:        A reimplementation of the XNA Game Studio libraries
 License:        Zlib


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