Hello community, here is the log from the commit of package FAudio for openSUSE:Factory checked in at 2020-10-10 19:04:09 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/FAudio (Old) and /work/SRC/openSUSE:Factory/.FAudio.new.4249 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "FAudio" Sat Oct 10 19:04:09 2020 rev:6 rq:840447 version:20.10 Changes: -------- --- /work/SRC/openSUSE:Factory/FAudio/FAudio.changes 2020-09-27 11:48:44.107976133 +0200 +++ /work/SRC/openSUSE:Factory/.FAudio.new.4249/FAudio.changes 2020-10-10 19:04:22.896484316 +0200 @@ -1,0 +2,12 @@ +Wed Oct 7 22:53:36 UTC 2020 - Aaron Stern <ukbeas...@protonmail.com> + +- update to 20.10: + Add support for WAVESTOP notifications + Add support for engines without settings files (or empty settings files) + Add power-of-two quantum fallback paths for *BSD and Emscripten + Return a unique error code for audio engines with a bad platform ID + Fix a deadlock in Wolfenstein: The Old Blood related to callbacks + Fix a crash for streaming WaveBanks when calling Destroy + stb_vorbis: Handle malloc(0) calls + +------------------------------------------------------------------- Old: ---- FNA-2009.zip New: ---- FNA-2010.zip ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ FAudio.spec ++++++ --- /var/tmp/diff_new_pack.cvUzBx/_old 2020-10-10 19:04:23.832484806 +0200 +++ /var/tmp/diff_new_pack.cvUzBx/_new 2020-10-10 19:04:23.836484807 +0200 @@ -16,9 +16,9 @@ # -%define realver 2009 +%define realver 2010 Name: FAudio -Version: 20.09 +Version: 20.10 Release: 0 Summary: A reimplementation of the XNA Game Studio libraries License: Zlib